GpuChannelMessageFilter 75 content/common/gpu/gpu_channel.cc GpuChannelMessageFilter(base::WeakPtr<GpuChannel>* gpu_channel, GpuChannelMessageFilter 122 content/common/gpu/gpu_channel.cc &GpuChannelMessageFilter::InsertSyncPointOnMainThread, GpuChannelMessageFilter 158 content/common/gpu/gpu_channel.cc &GpuChannelMessageFilter::DeleteWeakPtrOnMainThread, gpu_channel_)); GpuChannelMessageFilter 214 content/common/gpu/gpu_channel.cc this, &GpuChannelMessageFilter::UpdatePreemptionState); GpuChannelMessageFilter 278 content/common/gpu/gpu_channel.cc this, &GpuChannelMessageFilter::TransitionToChecking); GpuChannelMessageFilter 307 content/common/gpu/gpu_channel.cc this, &GpuChannelMessageFilter::TransitionToIdle); GpuChannelMessageFilter 383 content/common/gpu/gpu_channel.cc base::OneShotTimer<GpuChannelMessageFilter> timer_; GpuChannelMessageFilter 432 content/common/gpu/gpu_channel.cc filter_ = new GpuChannelMessageFilter( GpuChannelMessageFilter 550 content/common/gpu/gpu_channel.cc base::Bind(&GpuChannelMessageFilter::UpdateStubSchedulingState, GpuChannelMessageFilter 673 content/common/gpu/gpu_channel.cc &GpuChannelMessageFilter::SetPreemptingFlagAndSchedulingState, GpuChannelMessageFilter 853 content/common/gpu/gpu_channel.cc base::Bind(&GpuChannelMessageFilter::MessageProcessed, GpuChannelMessageFilter 44 content/common/gpu/gpu_channel.h class GpuChannelMessageFilter; GpuChannelMessageFilter 158 content/common/gpu/gpu_channel.h friend class GpuChannelMessageFilter; GpuChannelMessageFilter 226 content/common/gpu/gpu_channel.h scoped_refptr<GpuChannelMessageFilter> filter_;