GpuInProcessThread 62 gpu/command_buffer/service/in_process_command_buffer.cc public base::RefCountedThreadSafe<GpuInProcessThread> { GpuInProcessThread 64 gpu/command_buffer/service/in_process_command_buffer.cc GpuInProcessThread(); GpuInProcessThread 67 gpu/command_buffer/service/in_process_command_buffer.cc base::RefCountedThreadSafe<GpuInProcessThread>::AddRef(); GpuInProcessThread 70 gpu/command_buffer/service/in_process_command_buffer.cc base::RefCountedThreadSafe<GpuInProcessThread>::Release(); GpuInProcessThread 80 gpu/command_buffer/service/in_process_command_buffer.cc virtual ~GpuInProcessThread(); GpuInProcessThread 81 gpu/command_buffer/service/in_process_command_buffer.cc friend class base::RefCountedThreadSafe<GpuInProcessThread>; GpuInProcessThread 84 gpu/command_buffer/service/in_process_command_buffer.cc DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); GpuInProcessThread 87 gpu/command_buffer/service/in_process_command_buffer.cc GpuInProcessThread::GpuInProcessThread() : base::Thread("GpuThread") { GpuInProcessThread 91 gpu/command_buffer/service/in_process_command_buffer.cc GpuInProcessThread::~GpuInProcessThread() { GpuInProcessThread 95 gpu/command_buffer/service/in_process_command_buffer.cc void GpuInProcessThread::ScheduleTask(const base::Closure& task) { GpuInProcessThread 99 gpu/command_buffer/service/in_process_command_buffer.cc void GpuInProcessThread::ScheduleIdleWork(const base::Closure& callback) { GpuInProcessThread 105 gpu/command_buffer/service/in_process_command_buffer.cc GpuInProcessThread::shader_translator_cache() { GpuInProcessThread 201 gpu/command_buffer/service/in_process_command_buffer.cc service = new GpuInProcessThread;