HidP_Input 280 content/browser/gamepad/raw_input_data_fetcher_win.cc HidP_Input, button_caps.get(), &count, gamepad_info->preparsed_data); HidP_Input 297 content/browser/gamepad/raw_input_data_fetcher_win.cc status = hidp_get_value_caps_(HidP_Input, axes_caps.get(), &count, HidP_Input 357 content/browser/gamepad/raw_input_data_fetcher_win.cc hidp_get_usages_ex_(HidP_Input, HidP_Input 367 content/browser/gamepad/raw_input_data_fetcher_win.cc hidp_get_usages_ex_(HidP_Input, HidP_Input 395 content/browser/gamepad/raw_input_data_fetcher_win.cc status = hidp_get_scaled_usage_value_(HidP_Input, axis->caps.UsagePage, 0, HidP_Input 405 content/browser/gamepad/raw_input_data_fetcher_win.cc status = hidp_get_usage_value_(HidP_Input, axis->caps.UsagePage, 0, HidP_Input 189 device/hid/hid_service_win.cc if (HidP_GetValueCaps(HidP_Input, &value_caps[0], &value_caps_length, HidP_Input 199 device/hid/hid_service_win.cc if (HidP_GetButtonCaps(HidP_Input, HidP_Input 3728 third_party/libusb/src/libusb/os/windows_usb.c for (j=HidP_Input; j<=HidP_Feature; j++) {