HidP_Input        280 content/browser/gamepad/raw_input_data_fetcher_win.cc         HidP_Input, button_caps.get(), &count, gamepad_info->preparsed_data);
HidP_Input        297 content/browser/gamepad/raw_input_data_fetcher_win.cc   status = hidp_get_value_caps_(HidP_Input, axes_caps.get(), &count,
HidP_Input        357 content/browser/gamepad/raw_input_data_fetcher_win.cc     hidp_get_usages_ex_(HidP_Input,
HidP_Input        367 content/browser/gamepad/raw_input_data_fetcher_win.cc         hidp_get_usages_ex_(HidP_Input,
HidP_Input        395 content/browser/gamepad/raw_input_data_fetcher_win.cc       status = hidp_get_scaled_usage_value_(HidP_Input, axis->caps.UsagePage, 0,
HidP_Input        405 content/browser/gamepad/raw_input_data_fetcher_win.cc       status = hidp_get_usage_value_(HidP_Input, axis->caps.UsagePage, 0,
HidP_Input        189 device/hid/hid_service_win.cc       if (HidP_GetValueCaps(HidP_Input, &value_caps[0], &value_caps_length,
HidP_Input        199 device/hid/hid_service_win.cc       if (HidP_GetButtonCaps(HidP_Input,
HidP_Input       3728 third_party/libusb/src/libusb/os/windows_usb.c 		for (j=HidP_Input; j<=HidP_Feature; j++) {