ImmersiveFullscreenControllerTest  157 ash/wm/immersive_fullscreen_controller.h   friend class ImmersiveFullscreenControllerTest;
ImmersiveFullscreenControllerTest  109 ash/wm/immersive_fullscreen_controller_unittest.cc   ImmersiveFullscreenControllerTest()
ImmersiveFullscreenControllerTest  262 ash/wm/immersive_fullscreen_controller_unittest.cc   DISALLOW_COPY_AND_ASSIGN(ImmersiveFullscreenControllerTest);
ImmersiveFullscreenControllerTest  267 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, Delegate) {
ImmersiveFullscreenControllerTest  295 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, RevealedLock) {
ImmersiveFullscreenControllerTest  347 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, OnMouseEvent) {
ImmersiveFullscreenControllerTest  452 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, Inactive) {
ImmersiveFullscreenControllerTest  511 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, MouseEventsVerticalDisplayLayout) {
ImmersiveFullscreenControllerTest  600 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, MouseHoveredWithoutMoving) {
ImmersiveFullscreenControllerTest  649 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, DifferentModalityEnterExit) {
ImmersiveFullscreenControllerTest  682 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, EndRevealViaGesture) {
ImmersiveFullscreenControllerTest  714 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, RevealViaGestureChildConsumesEvents) {
ImmersiveFullscreenControllerTest  746 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, EventsDoNotLeakToWindowUnderneath) {
ImmersiveFullscreenControllerTest  782 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, Focus) {
ImmersiveFullscreenControllerTest  847 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, Transient) {
ImmersiveFullscreenControllerTest  892 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, Bubbles) {
ImmersiveFullscreenControllerTest 1020 ash/wm/immersive_fullscreen_controller_unittest.cc TEST_F(ImmersiveFullscreenControllerTest, Shelf) {