InterpolatedConstantTransform   47 ash/rotator/screen_rotation.cc         new ui::InterpolatedConstantTransform(gfx::Transform()));
InterpolatedConstantTransform   99 ash/rotator/screen_rotation.cc       new ui::InterpolatedConstantTransform(current_transform));
InterpolatedConstantTransform  273 ui/gfx/interpolated_transform.cc InterpolatedConstantTransform::InterpolatedConstantTransform(
InterpolatedConstantTransform  280 ui/gfx/interpolated_transform.cc InterpolatedConstantTransform::InterpolateButDoNotCompose(float t) const {
InterpolatedConstantTransform  284 ui/gfx/interpolated_transform.cc InterpolatedConstantTransform::~InterpolatedConstantTransform() {}
InterpolatedConstantTransform  324 ui/gfx/interpolated_transform.cc     new InterpolatedConstantTransform(to_pivot));
InterpolatedConstantTransform  326 ui/gfx/interpolated_transform.cc     new InterpolatedConstantTransform(from_pivot));
InterpolatedConstantTransform  193 ui/gfx/interpolated_transform.h class GFX_EXPORT InterpolatedConstantTransform : public InterpolatedTransform {
InterpolatedConstantTransform  195 ui/gfx/interpolated_transform.h   explicit InterpolatedConstantTransform(const gfx::Transform& transform);
InterpolatedConstantTransform  196 ui/gfx/interpolated_transform.h   virtual ~InterpolatedConstantTransform();
InterpolatedConstantTransform  204 ui/gfx/interpolated_transform.h   DISALLOW_COPY_AND_ASSIGN(InterpolatedConstantTransform);
InterpolatedConstantTransform  147 ui/gfx/interpolated_transform_unittest.cc       new ui::InterpolatedConstantTransform(gfx::Transform()));
InterpolatedConstantTransform  353 ui/wm/core/window_animations.cc       new ui::InterpolatedConstantTransform(transform));