InterpolatedConstantTransform 47 ash/rotator/screen_rotation.cc new ui::InterpolatedConstantTransform(gfx::Transform())); InterpolatedConstantTransform 99 ash/rotator/screen_rotation.cc new ui::InterpolatedConstantTransform(current_transform)); InterpolatedConstantTransform 273 ui/gfx/interpolated_transform.cc InterpolatedConstantTransform::InterpolatedConstantTransform( InterpolatedConstantTransform 280 ui/gfx/interpolated_transform.cc InterpolatedConstantTransform::InterpolateButDoNotCompose(float t) const { InterpolatedConstantTransform 284 ui/gfx/interpolated_transform.cc InterpolatedConstantTransform::~InterpolatedConstantTransform() {} InterpolatedConstantTransform 324 ui/gfx/interpolated_transform.cc new InterpolatedConstantTransform(to_pivot)); InterpolatedConstantTransform 326 ui/gfx/interpolated_transform.cc new InterpolatedConstantTransform(from_pivot)); InterpolatedConstantTransform 193 ui/gfx/interpolated_transform.h class GFX_EXPORT InterpolatedConstantTransform : public InterpolatedTransform { InterpolatedConstantTransform 195 ui/gfx/interpolated_transform.h explicit InterpolatedConstantTransform(const gfx::Transform& transform); InterpolatedConstantTransform 196 ui/gfx/interpolated_transform.h virtual ~InterpolatedConstantTransform(); InterpolatedConstantTransform 204 ui/gfx/interpolated_transform.h DISALLOW_COPY_AND_ASSIGN(InterpolatedConstantTransform); InterpolatedConstantTransform 147 ui/gfx/interpolated_transform_unittest.cc new ui::InterpolatedConstantTransform(gfx::Transform())); InterpolatedConstantTransform 353 ui/wm/core/window_animations.cc new ui::InterpolatedConstantTransform(transform));