Inverse 670 cc/layers/layer_position_constraint_unittest.cc Inverse(rotation_about_z)); Inverse 710 cc/layers/layer_position_constraint_unittest.cc Inverse(rotation_about_z)); Inverse 848 cc/layers/layer_position_constraint_unittest.cc Inverse(compound_draw_transform)); Inverse 894 cc/layers/layer_position_constraint_unittest.cc Inverse(compound_draw_transform)); Inverse 94 cc/test/geometry_test_utils.h gfx::Transform Inverse(const gfx::Transform& transform); Inverse 351 cc/trees/layer_tree_host_common_unittest.cc translation_to_anchor * layer_transform * Inverse(translation_to_anchor); Inverse 368 cc/trees/layer_tree_host_common_unittest.cc layer_transform * Inverse(translation_to_anchor); Inverse 574 cc/trees/layer_tree_host_common_unittest.cc Inverse(parent_translation_to_anchor); Inverse 641 cc/trees/layer_tree_host_common_unittest.cc Inverse(parent_translation_to_anchor); Inverse 649 cc/trees/layer_tree_host_common_unittest.cc parent_composite_transform * Inverse(surface_sublayer_transform); Inverse 736 cc/trees/layer_tree_host_common_unittest.cc Inverse(parent_translation_to_anchor); Inverse 747 cc/trees/layer_tree_host_common_unittest.cc Inverse(surface_sublayer_transform); Inverse 864 cc/trees/layer_tree_host_common_unittest.cc translation_to_anchor * layer_transform * Inverse(translation_to_anchor); Inverse 866 cc/trees/layer_tree_host_common_unittest.cc Inverse(translation_to_anchor); Inverse 878 cc/trees/layer_tree_host_common_unittest.cc gfx::Transform S1 = Inverse(surface1_sublayer_transform); Inverse 890 cc/trees/layer_tree_host_common_unittest.cc gfx::Transform S2 = Inverse(surface2_sublayer_transform); Inverse 2622 cc/trees/layer_tree_host_common_unittest.cc Inverse(layer_to_surface_transform), gfx::QuadF(clipped_rect), &clipped); Inverse 64 ui/gfx/geometry/matrix3_f.h Matrix3F Inverse() const; Inverse 67 ui/gfx/geometry/matrix3_unittest.cc TEST(Matrix3fTest, Inverse) { Inverse 69 ui/gfx/geometry/matrix3_unittest.cc Matrix3F inv_identity = identity.Inverse(); Inverse 77 ui/gfx/geometry/matrix3_unittest.cc EXPECT_EQ(Matrix3F::Zeros(), singular.Inverse()); Inverse 83 ui/gfx/geometry/matrix3_unittest.cc Matrix3F inv_regular = regular.Inverse();