IsBackFaceVisible 351 cc/trees/layer_tree_host_common.cc return layer->draw_transform().IsBackFaceVisible(); IsBackFaceVisible 355 cc/trees/layer_tree_host_common.cc return layer->transform().IsBackFaceVisible(); IsBackFaceVisible 362 cc/trees/layer_tree_host_common.cc return draw_transform.IsBackFaceVisible(); IsBackFaceVisible 365 cc/trees/layer_tree_host_common.cc return layer->transform().IsBackFaceVisible(); IsBackFaceVisible 168 ui/gfx/transform.h bool IsBackFaceVisible() const; IsBackFaceVisible 1413 ui/gfx/transform_unittest.cc EXPECT_FALSE(transform.IsBackFaceVisible()); IsBackFaceVisible 1417 ui/gfx/transform_unittest.cc EXPECT_FALSE(transform.IsBackFaceVisible()); IsBackFaceVisible 1421 ui/gfx/transform_unittest.cc EXPECT_TRUE(transform.IsBackFaceVisible()); IsBackFaceVisible 1426 ui/gfx/transform_unittest.cc EXPECT_FALSE(transform.IsBackFaceVisible()); IsBackFaceVisible 1444 ui/gfx/transform_unittest.cc EXPECT_TRUE(layer_space_to_projection_plane.IsBackFaceVisible()); IsBackFaceVisible 1464 ui/gfx/transform_unittest.cc EXPECT_FALSE(layer_space_to_projection_plane.IsBackFaceVisible()); IsBackFaceVisible 1469 ui/gfx/transform_unittest.cc EXPECT_TRUE(layer_space_to_projection_plane.IsBackFaceVisible());