IsBackFaceVisible  351 cc/trees/layer_tree_host_common.cc     return layer->draw_transform().IsBackFaceVisible();
IsBackFaceVisible  355 cc/trees/layer_tree_host_common.cc   return layer->transform().IsBackFaceVisible();
IsBackFaceVisible  362 cc/trees/layer_tree_host_common.cc     return draw_transform.IsBackFaceVisible();
IsBackFaceVisible  365 cc/trees/layer_tree_host_common.cc     return layer->transform().IsBackFaceVisible();
IsBackFaceVisible  168 ui/gfx/transform.h   bool IsBackFaceVisible() const;
IsBackFaceVisible 1413 ui/gfx/transform_unittest.cc   EXPECT_FALSE(transform.IsBackFaceVisible());
IsBackFaceVisible 1417 ui/gfx/transform_unittest.cc   EXPECT_FALSE(transform.IsBackFaceVisible());
IsBackFaceVisible 1421 ui/gfx/transform_unittest.cc   EXPECT_TRUE(transform.IsBackFaceVisible());
IsBackFaceVisible 1426 ui/gfx/transform_unittest.cc   EXPECT_FALSE(transform.IsBackFaceVisible());
IsBackFaceVisible 1444 ui/gfx/transform_unittest.cc   EXPECT_TRUE(layer_space_to_projection_plane.IsBackFaceVisible());
IsBackFaceVisible 1464 ui/gfx/transform_unittest.cc   EXPECT_FALSE(layer_space_to_projection_plane.IsBackFaceVisible());
IsBackFaceVisible 1469 ui/gfx/transform_unittest.cc   EXPECT_TRUE(layer_space_to_projection_plane.IsBackFaceVisible());