IsBottomEdge 166 ash/wm/window_resizer.cc if (!IsBottomEdge(details().window_component) && IsBottomEdge 262 ash/wm/window_resizer.cc if (IsBottomEdge(details().window_component)) { IsBottomEdge 331 ash/wm/window_resizer.cc int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1; IsBottomEdge 74 ash/wm/window_resizer.h static bool IsBottomEdge(int component); IsBottomEdge 1308 cc/output/gl_renderer.cc if (quad->IsBottomEdge() && tile_rect.bottom() == quad->rect.bottom()) IsBottomEdge 290 cc/output/software_renderer.cc quad->IsBottomEdge() && IsBottomEdge 119 cc/quads/draw_quad.h bool IsBottomEdge() const { IsBottomEdge 126 cc/quads/draw_quad.h return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();