IsBottomEdge      166 ash/wm/window_resizer.cc       if (!IsBottomEdge(details().window_component) &&
IsBottomEdge      262 ash/wm/window_resizer.cc     if (IsBottomEdge(details().window_component)) {
IsBottomEdge      331 ash/wm/window_resizer.cc     int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1;
IsBottomEdge       74 ash/wm/window_resizer.h   static bool IsBottomEdge(int component);
IsBottomEdge     1308 cc/output/gl_renderer.cc   if (quad->IsBottomEdge() && tile_rect.bottom() == quad->rect.bottom())
IsBottomEdge      290 cc/output/software_renderer.cc                                        quad->IsBottomEdge() &&
IsBottomEdge      119 cc/quads/draw_quad.h   bool IsBottomEdge() const {
IsBottomEdge      126 cc/quads/draw_quad.h     return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();