IsNear             25 ui/gfx/geometry/matrix3_f.h   bool IsNear(const Matrix3F& rhs, float precision) const;
IsNear             87 ui/gfx/geometry/matrix3_unittest.cc   EXPECT_TRUE(regular.IsNear(inv_regular, 0.00001f));
IsNear            144 ui/gfx/geometry/matrix3_unittest.cc   EXPECT_TRUE(expected_eigenvectors.IsNear(eigenvectors, 0.00001f));