IsNear 25 ui/gfx/geometry/matrix3_f.h bool IsNear(const Matrix3F& rhs, float precision) const; IsNear 87 ui/gfx/geometry/matrix3_unittest.cc EXPECT_TRUE(regular.IsNear(inv_regular, 0.00001f)); IsNear 144 ui/gfx/geometry/matrix3_unittest.cc EXPECT_TRUE(expected_eigenvectors.IsNear(eigenvectors, 0.00001f));