IsRectilinear 36 cc/base/float_quad_unittest.cc EXPECT_TRUE(quad.IsRectilinear()) << "case " << i; IsRectilinear 57 cc/base/float_quad_unittest.cc EXPECT_FALSE(quad.IsRectilinear()) << "case " << i; IsRectilinear 949 cc/output/gl_renderer.cc !clipped && (!device_quad.IsRectilinear() || IsRectilinear 1262 cc/output/gl_renderer.cc bool is_axis_aligned_in_target = device_layer_quad.IsRectilinear(); IsRectilinear 48 ui/gfx/geometry/quad_f.h bool IsRectilinear() const; IsRectilinear 87 ui/gfx/geometry/quad_unittest.cc TEST(QuadTest, IsRectilinear) { IsRectilinear 94 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF().IsRectilinear()); IsRectilinear 95 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF(a, b, c, d).IsRectilinear()); IsRectilinear 96 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE((QuadF(a, b, c, d) + v).IsRectilinear()); IsRectilinear 103 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF(a2, b, c, d).IsRectilinear()); IsRectilinear 104 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE((QuadF(a2, b, c, d) + v).IsRectilinear()); IsRectilinear 105 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF(a, b2, c, d).IsRectilinear()); IsRectilinear 106 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE((QuadF(a, b2, c, d) + v).IsRectilinear()); IsRectilinear 107 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF(a, b, c2, d).IsRectilinear()); IsRectilinear 108 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE((QuadF(a, b, c2, d) + v).IsRectilinear()); IsRectilinear 109 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF(a, b, c, d2).IsRectilinear()); IsRectilinear 110 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE((QuadF(a, b, c, d2) + v).IsRectilinear()); IsRectilinear 159 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a_off, b, c, d).IsRectilinear()); IsRectilinear 160 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a_off, b, c, d) + v).IsRectilinear()); IsRectilinear 161 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a, b_off, c, d).IsRectilinear()); IsRectilinear 162 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a, b_off, c, d) + v).IsRectilinear()); IsRectilinear 163 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a, b, c_off, d).IsRectilinear()); IsRectilinear 164 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a, b, c_off, d) + v).IsRectilinear()); IsRectilinear 165 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a, b, c, d_off).IsRectilinear()); IsRectilinear 166 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a, b, c, d_off) + v).IsRectilinear()); IsRectilinear 167 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a_off, b, c_off, d).IsRectilinear()); IsRectilinear 168 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a_off, b, c_off, d) + v).IsRectilinear()); IsRectilinear 169 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a, b_off, c, d_off).IsRectilinear()); IsRectilinear 170 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a, b_off, c, d_off) + v).IsRectilinear()); IsRectilinear 171 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a, b_off, c_off, d_off).IsRectilinear()); IsRectilinear 172 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a, b_off, c_off, d_off) + v).IsRectilinear()); IsRectilinear 173 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a_off, b, c_off, d_off).IsRectilinear()); IsRectilinear 174 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a_off, b, c_off, d_off) + v).IsRectilinear()); IsRectilinear 175 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a_off, b_off, c, d_off).IsRectilinear()); IsRectilinear 176 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a_off, b_off, c, d_off) + v).IsRectilinear()); IsRectilinear 177 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE(QuadF(a_off, b_off, c_off, d).IsRectilinear()); IsRectilinear 178 ui/gfx/geometry/quad_unittest.cc EXPECT_FALSE((QuadF(a_off, b_off, c_off, d) + v).IsRectilinear()); IsRectilinear 179 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE(QuadF(a_off, b_off, c_off, d_off).IsRectilinear()); IsRectilinear 180 ui/gfx/geometry/quad_unittest.cc EXPECT_TRUE((QuadF(a_off, b_off, c_off, d_off) + v).IsRectilinear()); IsRectilinear 2399 ui/gfx/transform_unittest.cc EXPECT_TRUE(test_quad.IsRectilinear()); IsRectilinear 2410 ui/gfx/transform_unittest.cc return transformedQuad.IsRectilinear();