IsRightEdge       154 ash/wm/window_resizer.cc       if (IsRightEdge(details().window_component) &&
IsRightEdge       253 ash/wm/window_resizer.cc     if (IsRightEdge(details().window_component)) {
IsRightEdge       301 ash/wm/window_resizer.cc     int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1;
IsRightEdge      1306 cc/output/gl_renderer.cc   if (quad->IsRightEdge() && tile_rect.right() == quad->rect.right())
IsRightEdge       291 cc/output/software_renderer.cc                                        quad->IsRightEdge();
IsRightEdge       113 cc/quads/draw_quad.h   bool IsRightEdge() const {
IsRightEdge       126 cc/quads/draw_quad.h     return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();