IsRightEdge 154 ash/wm/window_resizer.cc if (IsRightEdge(details().window_component) && IsRightEdge 253 ash/wm/window_resizer.cc if (IsRightEdge(details().window_component)) { IsRightEdge 301 ash/wm/window_resizer.cc int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1; IsRightEdge 1306 cc/output/gl_renderer.cc if (quad->IsRightEdge() && tile_rect.right() == quad->rect.right()) IsRightEdge 291 cc/output/software_renderer.cc quad->IsRightEdge(); IsRightEdge 113 cc/quads/draw_quad.h bool IsRightEdge() const { IsRightEdge 126 cc/quads/draw_quad.h return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();