AxisNegativeAsButton   61 content/browser/gamepad/gamepad_standard_mappings.h blink::WebGamepadButton AxisNegativeAsButton(float input);
AxisNegativeAsButton   21 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[7]);
AxisNegativeAsButton   23 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[6]);
AxisNegativeAsButton   45 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]);
AxisNegativeAsButton   47 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]);
AxisNegativeAsButton  100 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[7]);
AxisNegativeAsButton  102 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[6]);
AxisNegativeAsButton  124 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]);
AxisNegativeAsButton  126 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]);
AxisNegativeAsButton  139 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[6]);
AxisNegativeAsButton  141 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[5]);
AxisNegativeAsButton  161 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[7]);
AxisNegativeAsButton  163 content/browser/gamepad/gamepad_standard_mappings_linux.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[6]);
AxisNegativeAsButton   33 content/browser/gamepad/gamepad_standard_mappings_win.cc   mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[1]);
AxisNegativeAsButton   35 content/browser/gamepad/gamepad_standard_mappings_win.cc   mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[0]);