LastUsedId         26 gpu/command_buffer/common/id_allocator.cc     id = LastUsedId() + 1;
LastUsedId         41 gpu/command_buffer/common/id_allocator.cc   } else if (LastUsedId() < desired_id) {
LastUsedId         44 gpu/command_buffer/common/id_allocator.cc     id = LastUsedId() + 1;
LastUsedId         63 gpu/command_buffer/common/id_allocator.h   ResourceId LastUsedId() const;