LayerQuad 944 cc/output/gl_renderer.cc LayerQuad device_layer_bounds(gfx::QuadF(device_quad.BoundingBox())); LayerQuad 945 cc/output/gl_renderer.cc LayerQuad device_layer_edges(device_quad); LayerQuad 1272 cc/output/gl_renderer.cc LayerQuad device_layer_bounds(gfx::QuadF(device_layer_quad.BoundingBox())); LayerQuad 1275 cc/output/gl_renderer.cc LayerQuad device_layer_edges(device_layer_quad); LayerQuad 1296 cc/output/gl_renderer.cc LayerQuad::Edge bottom_edge(bottom_right, bottom_left); LayerQuad 1297 cc/output/gl_renderer.cc LayerQuad::Edge left_edge(bottom_left, top_left); LayerQuad 1298 cc/output/gl_renderer.cc LayerQuad::Edge top_edge(top_left, top_right); LayerQuad 1299 cc/output/gl_renderer.cc LayerQuad::Edge right_edge(top_right, bottom_right); LayerQuad 1318 cc/output/gl_renderer.cc LayerQuad device_quad(left_edge, top_edge, right_edge, bottom_edge); LayerQuad 12 cc/resources/layer_quad.cc LayerQuad::Edge::Edge(const gfx::PointF& p, const gfx::PointF& q) { LayerQuad 22 cc/resources/layer_quad.cc LayerQuad::LayerQuad(const gfx::QuadF& quad) { LayerQuad 36 cc/resources/layer_quad.cc LayerQuad::LayerQuad(const Edge& left, LayerQuad 45 cc/resources/layer_quad.cc gfx::QuadF LayerQuad::ToQuadF() const { LayerQuad 52 cc/resources/layer_quad.cc void LayerQuad::ToFloatArray(float flattened[12]) const { LayerQuad 21 cc/resources/layer_quad.h class CC_EXPORT LayerQuad { LayerQuad 72 cc/resources/layer_quad.h LayerQuad(const Edge& left, LayerQuad 76 cc/resources/layer_quad.h explicit LayerQuad(const gfx::QuadF& quad); LayerQuad 109 cc/resources/layer_quad.h DISALLOW_COPY_AND_ASSIGN(LayerQuad); LayerQuad 20 cc/resources/layer_quad_unittest.cc LayerQuad layer_quad_cw(quad_cw); LayerQuad 24 cc/resources/layer_quad_unittest.cc LayerQuad layer_quad_ccw(quad_ccw); LayerQuad 35 cc/resources/layer_quad_unittest.cc LayerQuad layer_quad(quad);