MappedResource 285 gpu/command_buffer/client/gles2_implementation.h MappedResource(GLenum _access, int _shm_id, void* mem, unsigned int offset) MappedResource 306 gpu/command_buffer/client/gles2_implementation.h struct MappedTexture : public MappedResource { MappedResource 320 gpu/command_buffer/client/gles2_implementation.h : MappedResource(access, shm_id, shm_mem, shm_offset), MappedResource 343 gpu/command_buffer/client/gles2_implementation.h struct MappedBuffer : public MappedResource { MappedResource 352 gpu/command_buffer/client/gles2_implementation.h : MappedResource(access, shm_id, shm_mem, shm_offset),