MappedResource    285 gpu/command_buffer/client/gles2_implementation.h     MappedResource(GLenum _access, int _shm_id, void* mem, unsigned int offset)
MappedResource    306 gpu/command_buffer/client/gles2_implementation.h   struct MappedTexture : public MappedResource {
MappedResource    320 gpu/command_buffer/client/gles2_implementation.h         : MappedResource(access, shm_id, shm_mem, shm_offset),
MappedResource    343 gpu/command_buffer/client/gles2_implementation.h   struct MappedBuffer : public MappedResource {
MappedResource    352 gpu/command_buffer/client/gles2_implementation.h         : MappedResource(access, shm_id, shm_mem, shm_offset),