NextTextureId 2553 cc/resources/resource_provider_unittest.cc MOCK_METHOD0(NextTextureId, GLuint()); NextTextureId 2654 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2667 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2683 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2724 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2764 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2799 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2884 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 2921 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillRepeatedly(Return(texture_id)); NextTextureId 2983 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()) NextTextureId 3143 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 3178 cc/resources/resource_provider_unittest.cc EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id)); NextTextureId 175 cc/test/test_web_graphics_context_3d.cc ids[i] = NextTextureId(); NextTextureId 313 cc/test/test_web_graphics_context_3d.h virtual GLuint NextTextureId();