NormalizeXInputAxis  260 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc     pad->axes[pad->axesLength++] = NormalizeXInputAxis(state.Gamepad.sThumbLX);
NormalizeXInputAxis  261 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc     pad->axes[pad->axesLength++] = -NormalizeXInputAxis(state.Gamepad.sThumbLY);
NormalizeXInputAxis  262 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc     pad->axes[pad->axesLength++] = NormalizeXInputAxis(state.Gamepad.sThumbRX);
NormalizeXInputAxis  263 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc     pad->axes[pad->axesLength++] = -NormalizeXInputAxis(state.Gamepad.sThumbRY);