NormalizeXInputAxis 260 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc pad->axes[pad->axesLength++] = NormalizeXInputAxis(state.Gamepad.sThumbLX); NormalizeXInputAxis 261 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc pad->axes[pad->axesLength++] = -NormalizeXInputAxis(state.Gamepad.sThumbLY); NormalizeXInputAxis 262 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc pad->axes[pad->axesLength++] = NormalizeXInputAxis(state.Gamepad.sThumbRX); NormalizeXInputAxis 263 content/browser/gamepad/gamepad_platform_data_fetcher_win.cc pad->axes[pad->axesLength++] = -NormalizeXInputAxis(state.Gamepad.sThumbRY);