BeepContext        24 media/audio/fake_audio_input_stream.cc   BeepContext() : beep_once(false) {}
BeepContext        29 media/audio/fake_audio_input_stream.cc static base::LazyInstance<BeepContext> g_beep_context =
BeepContext        85 media/audio/fake_audio_input_stream.cc     BeepContext* beep_context = g_beep_context.Pointer();
BeepContext       163 media/audio/fake_audio_input_stream.cc   BeepContext* beep_context = g_beep_context.Pointer();