BeepContext 24 media/audio/fake_audio_input_stream.cc BeepContext() : beep_once(false) {} BeepContext 29 media/audio/fake_audio_input_stream.cc static base::LazyInstance<BeepContext> g_beep_context = BeepContext 85 media/audio/fake_audio_input_stream.cc BeepContext* beep_context = g_beep_context.Pointer(); BeepContext 163 media/audio/fake_audio_input_stream.cc BeepContext* beep_context = g_beep_context.Pointer();