BindToTexture 106 gpu/command_buffer/service/texture_definition.cc virtual void BindToTexture(GLenum target) OVERRIDE; BindToTexture 380 gpu/command_buffer/service/texture_definition.cc image_buffer_->BindToTexture(target_); BindToTexture 32 gpu/command_buffer/service/texture_definition.h virtual void BindToTexture(GLenum target) = 0;