BindToTexture     106 gpu/command_buffer/service/texture_definition.cc   virtual void BindToTexture(GLenum target) OVERRIDE;
BindToTexture     380 gpu/command_buffer/service/texture_definition.cc     image_buffer_->BindToTexture(target_);
BindToTexture      32 gpu/command_buffer/service/texture_definition.h   virtual void BindToTexture(GLenum target) = 0;