OnCheck 83 content/gpu/gpu_watchdog_thread.cc OnCheck(false); OnCheck 153 content/gpu/gpu_watchdog_thread.cc base::Bind(&GpuWatchdogThread::OnCheck, weak_factory_.GetWeakPtr(), OnCheck 223 content/gpu/gpu_watchdog_thread.cc OnCheck(true); OnCheck 287 content/gpu/gpu_watchdog_thread.cc OnCheck(true); OnCheck 64 content/gpu/gpu_watchdog_thread.h void OnCheck(bool after_suspend);