OnCheck            83 content/gpu/gpu_watchdog_thread.cc   OnCheck(false);
OnCheck           153 content/gpu/gpu_watchdog_thread.cc       base::Bind(&GpuWatchdogThread::OnCheck, weak_factory_.GetWeakPtr(),
OnCheck           223 content/gpu/gpu_watchdog_thread.cc     OnCheck(true);
OnCheck           287 content/gpu/gpu_watchdog_thread.cc   OnCheck(true);
OnCheck            64 content/gpu/gpu_watchdog_thread.h   void OnCheck(bool after_suspend);