// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/immersive_revealed_lock.h" namespace ash { ImmersiveRevealedLock::ImmersiveRevealedLock( const base::WeakPtr<Delegate>& delegate, Delegate::AnimateReveal animate_reveal) : delegate_(delegate) { delegate_->LockRevealedState(animate_reveal); } ImmersiveRevealedLock::~ImmersiveRevealedLock() { if (delegate_) delegate_->UnlockRevealedState(); } } // namespace ash