This source file includes following definitions.
- DECLARE_WINDOW_PROPERTY_TYPE
#include "ui/aura/client/focus_change_observer.h"
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
DECLARE_WINDOW_PROPERTY_TYPE(aura::client::FocusChangeObserver*)
namespace aura {
namespace client {
DEFINE_LOCAL_WINDOW_PROPERTY_KEY(
FocusChangeObserver*, kFocusChangeObserverKey, NULL);
FocusChangeObserver* GetFocusChangeObserver(Window* window) {
return window ? window->GetProperty(kFocusChangeObserverKey) : NULL;
}
void SetFocusChangeObserver(Window* window,
FocusChangeObserver* focus_change_observer) {
window->SetProperty(kFocusChangeObserverKey, focus_change_observer);
}
}
}