This source file includes following definitions.
- DECLARE_WINDOW_PROPERTY_TYPE
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_property.h"
DECLARE_WINDOW_PROPERTY_TYPE(aura::client::ScreenPositionClient*)
namespace aura {
namespace client {
DEFINE_LOCAL_WINDOW_PROPERTY_KEY(ScreenPositionClient*,
kScreenPositionClientKey,
NULL);
void SetScreenPositionClient(Window* root_window,
ScreenPositionClient* client) {
DCHECK_EQ(root_window->GetRootWindow(), root_window);
root_window->SetProperty(kScreenPositionClientKey, client);
}
ScreenPositionClient* GetScreenPositionClient(const Window* root_window) {
if (root_window)
DCHECK_EQ(root_window->GetRootWindow(), root_window);
return root_window ?
root_window->GetProperty(kScreenPositionClientKey) : NULL;
}
}
}