This source file includes following definitions.
- DECLARE_WINDOW_PROPERTY_TYPE
#include "ui/aura/client/visibility_client.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_property.h"
DECLARE_WINDOW_PROPERTY_TYPE(aura::client::VisibilityClient*)
namespace aura {
namespace client {
DEFINE_LOCAL_WINDOW_PROPERTY_KEY(
VisibilityClient*, kWindowVisibilityClientKey, NULL);
void SetVisibilityClient(Window* window, VisibilityClient* client) {
window->SetProperty(kWindowVisibilityClientKey, client);
}
VisibilityClient* GetVisibilityClient(Window* window) {
VisibilityClient* visibility_client = NULL;
aura::Window* current = window;
do {
visibility_client = current->GetProperty(kWindowVisibilityClientKey);
current = current->parent();
} while (current && !visibility_client);
return visibility_client;
}
}
}