This source file includes following definitions.
- ToFlooredPoint
- ToCeiledPoint
- ToRoundedPoint
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/geometry/safe_integer_conversions.h"
namespace gfx {
Point ToFlooredPoint(const PointF& point) {
int x = ToFlooredInt(point.x());
int y = ToFlooredInt(point.y());
return Point(x, y);
}
Point ToCeiledPoint(const PointF& point) {
int x = ToCeiledInt(point.x());
int y = ToCeiledInt(point.y());
return Point(x, y);
}
Point ToRoundedPoint(const PointF& point) {
int x = ToRoundedInt(point.x());
int y = ToRoundedInt(point.y());
return Point(x, y);
}
}