// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/color_profile.h" namespace gfx { #if defined(OS_WIN) || defined(OS_MACOSX) void ReadColorProfile(std::vector<char>* profile); #else void ReadColorProfile(std::vector<char>* profile) { } #endif ColorProfile::ColorProfile() { // TODO: support multiple monitors. ReadColorProfile(&profile_); } ColorProfile::~ColorProfile() { } } // namespace gfx