This source file includes following definitions.
- AddTransientChild
- RemoveTransientChild
- GetTransientParent
- GetTransientParent
#include "ui/wm/core/transient_window_controller.h"
#include "ui/wm/core/transient_window_manager.h"
namespace wm {
TransientWindowController::TransientWindowController() {
}
TransientWindowController::~TransientWindowController() {
}
void TransientWindowController::AddTransientChild(aura::Window* parent,
aura::Window* child) {
TransientWindowManager::Get(parent)->AddTransientChild(child);
}
void TransientWindowController::RemoveTransientChild(aura::Window* parent,
aura::Window* child) {
TransientWindowManager::Get(parent)->RemoveTransientChild(child);
}
aura::Window* TransientWindowController::GetTransientParent(
aura::Window* window) {
return const_cast<aura::Window*>(GetTransientParent(
const_cast<const aura::Window*>(window)));
}
const aura::Window* TransientWindowController::GetTransientParent(
const aura::Window* window) {
const TransientWindowManager* window_manager =
TransientWindowManager::Get(window);
return window_manager ? window_manager->transient_parent() : NULL;
}
}