This source file includes following definitions.
- SetDispatcherClient
- GetDispatcherClient
#include "ui/wm/public/dispatcher_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
DECLARE_WINDOW_PROPERTY_TYPE(aura::client::DispatcherClient*);
namespace aura {
namespace client {
DEFINE_LOCAL_WINDOW_PROPERTY_KEY(DispatcherClient*, kDispatcherClientKey, NULL);
void SetDispatcherClient(Window* root_window, DispatcherClient* client) {
  DCHECK_EQ(root_window->GetRootWindow(), root_window);
  root_window->SetProperty(kDispatcherClientKey, client);
}
DispatcherClient* GetDispatcherClient(Window* root_window) {
  if (root_window)
    DCHECK_EQ(root_window->GetRootWindow(), root_window);
  return root_window ? root_window->GetProperty(kDispatcherClientKey) : NULL;
}
}  
}