// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /* * Implementation of PreamblePatcher */ #include "preamble_patcher.h" #include "mini_disassembler.h" // Definitions of assembly statements we need #define ASM_JMP32REL 0xE9 #define ASM_INT3 0xCC namespace sidestep { SideStepError PreamblePatcher::RawPatchWithStub( void* target_function, void *replacement_function, unsigned char* preamble_stub, unsigned long stub_size, unsigned long* bytes_needed) { if ((NULL == target_function) || (NULL == replacement_function) || (NULL == preamble_stub)) { ASSERT(false, "Invalid parameters - either pTargetFunction or " "pReplacementFunction or pPreambleStub were NULL."); return SIDESTEP_INVALID_PARAMETER; } // TODO(V7:joi) Siggi and I just had a discussion and decided that both // patching and unpatching are actually unsafe. We also discussed a // method of making it safe, which is to freeze all other threads in the // process, check their thread context to see if their eip is currently // inside the block of instructions we need to copy to the stub, and if so // wait a bit and try again, then unfreeze all threads once we've patched. // Not implementing this for now since we're only using SideStep for unit // testing, but if we ever use it for production code this is what we // should do. // // NOTE: Stoyan suggests we can write 8 or even 10 bytes atomically using // FPU instructions, and on newer processors we could use cmpxchg8b or // cmpxchg16b. So it might be possible to do the patching/unpatching // atomically and avoid having to freeze other threads. Note though, that // doing it atomically does not help if one of the other threads happens // to have its eip in the middle of the bytes you change while you change // them. unsigned char* target = reinterpret_cast<unsigned char*>(target_function); // First, deal with a special case that we see with functions that // point into an IAT table (including functions linked statically // into the application): these function already starts with // ASM_JMP32REL. For instance, malloc() might be implemented as a // JMP to __malloc(). In that case, we replace the destination of // the JMP (__malloc), rather than the JMP itself (malloc). This // way we get the correct behavior no matter how malloc gets called. if (target[0] == ASM_JMP32REL) { // target[1-4] holds the place the jmp goes to, but it's // relative to the next instruction. int relative_offset; // Windows guarantees int is 4 bytes ASSERT1(sizeof(relative_offset) == 4); memcpy(reinterpret_cast<void*>(&relative_offset), reinterpret_cast<void*>(target + 1), 4); // I'd like to just say "target = target + 5 + relative_offset" here, but // I can't, because the new target will need to have its protections set. return RawPatchWithStubAndProtections(target + 5 + relative_offset, replacement_function, preamble_stub, stub_size, bytes_needed); } // Let's disassemble the preamble of the target function to see if we can // patch, and to see how much of the preamble we need to take. We need 5 // bytes for our jmp instruction, so let's find the minimum number of // instructions to get 5 bytes. MiniDisassembler disassembler; unsigned int preamble_bytes = 0; while (preamble_bytes < 5) { InstructionType instruction_type = disassembler.Disassemble(target + preamble_bytes, preamble_bytes); if (IT_JUMP == instruction_type) { ASSERT(false, "Unable to patch because there is a jump instruction " "in the first 5 bytes."); return SIDESTEP_JUMP_INSTRUCTION; } else if (IT_RETURN == instruction_type) { ASSERT(false, "Unable to patch because function is too short"); return SIDESTEP_FUNCTION_TOO_SMALL; } else if (IT_GENERIC != instruction_type) { ASSERT(false, "Disassembler encountered unsupported instruction " "(either unused or unknown)"); return SIDESTEP_UNSUPPORTED_INSTRUCTION; } } if (NULL != bytes_needed) *bytes_needed = preamble_bytes + 5; // Inv: cbPreamble is the number of bytes (at least 5) that we need to take // from the preamble to have whole instructions that are 5 bytes or more // in size total. The size of the stub required is cbPreamble + size of // jmp (5) if (preamble_bytes + 5 > stub_size) { ASSERT1(false); return SIDESTEP_INSUFFICIENT_BUFFER; } // First, copy the preamble that we will overwrite. memcpy(reinterpret_cast<void*>(preamble_stub), reinterpret_cast<void*>(target), preamble_bytes); // Now, make a jmp instruction to the rest of the target function (minus the // preamble bytes we moved into the stub) and copy it into our preamble-stub. // find address to jump to, relative to next address after jmp instruction #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable:4244) #endif int relative_offset_to_target_rest = ((reinterpret_cast<unsigned char*>(target) + preamble_bytes) - (preamble_stub + preamble_bytes + 5)); #ifdef _MSC_VER #pragma warning(pop) #endif // jmp (Jump near, relative, displacement relative to next instruction) preamble_stub[preamble_bytes] = ASM_JMP32REL; // copy the address memcpy(reinterpret_cast<void*>(preamble_stub + preamble_bytes + 1), reinterpret_cast<void*>(&relative_offset_to_target_rest), 4); // Inv: preamble_stub points to assembly code that will execute the // original function by first executing the first cbPreamble bytes of the // preamble, then jumping to the rest of the function. // Overwrite the first 5 bytes of the target function with a jump to our // replacement function. // (Jump near, relative, displacement relative to next instruction) target[0] = ASM_JMP32REL; // Find offset from instruction after jmp, to the replacement function. #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable:4244) #endif int offset_to_replacement_function = reinterpret_cast<unsigned char*>(replacement_function) - reinterpret_cast<unsigned char*>(target) - 5; #ifdef _MSC_VER #pragma warning(pop) #endif // complete the jmp instruction memcpy(reinterpret_cast<void*>(target + 1), reinterpret_cast<void*>(&offset_to_replacement_function), 4); // Set any remaining bytes that were moved to the preamble-stub to INT3 so // as not to cause confusion (otherwise you might see some strange // instructions if you look at the disassembly, or even invalid // instructions). Also, by doing this, we will break into the debugger if // some code calls into this portion of the code. If this happens, it // means that this function cannot be patched using this patcher without // further thought. if (preamble_bytes > 5) { memset(reinterpret_cast<void*>(target + 5), ASM_INT3, preamble_bytes - 5); } // Inv: The memory pointed to by target_function now points to a relative // jump instruction that jumps over to the preamble_stub. The preamble // stub contains the first stub_size bytes of the original target // function's preamble code, followed by a relative jump back to the next // instruction after the first cbPreamble bytes. return SIDESTEP_SUCCESS; } }; // namespace sidestep