This source file includes following definitions.
- GetItemFromList
- GetItemFromList
- GetItemFromList
- GetItemFromList
- GetItemFromList
- GetItemFromList
- AddItemToList
- AddItemToList
- AddItemToList
- AddItemToList
- AddItemToList
- AddItemToList
- ValueTypeToString
#include "tools/json_schema_compiler/util.h"
#include "base/values.h"
namespace json_schema_compiler {
namespace util {
bool GetItemFromList(const base::ListValue& from, int index, int* out) {
return from.GetInteger(index, out);
}
bool GetItemFromList(const base::ListValue& from, int index, bool* out) {
return from.GetBoolean(index, out);
}
bool GetItemFromList(const base::ListValue& from, int index, double* out) {
return from.GetDouble(index, out);
}
bool GetItemFromList(const base::ListValue& from, int index, std::string* out) {
return from.GetString(index, out);
}
bool GetItemFromList(const base::ListValue& from,
int index,
linked_ptr<base::Value>* out) {
const base::Value* value = NULL;
if (!from.Get(index, &value))
return false;
*out = make_linked_ptr(value->DeepCopy());
return true;
}
bool GetItemFromList(const base::ListValue& from, int index,
linked_ptr<base::DictionaryValue>* out) {
const base::DictionaryValue* dict = NULL;
if (!from.GetDictionary(index, &dict))
return false;
*out = make_linked_ptr(dict->DeepCopy());
return true;
}
void AddItemToList(const int from, base::ListValue* out) {
out->Append(new base::FundamentalValue(from));
}
void AddItemToList(const bool from, base::ListValue* out) {
out->Append(new base::FundamentalValue(from));
}
void AddItemToList(const double from, base::ListValue* out) {
out->Append(new base::FundamentalValue(from));
}
void AddItemToList(const std::string& from, base::ListValue* out) {
out->Append(new base::StringValue(from));
}
void AddItemToList(const linked_ptr<base::Value>& from,
base::ListValue* out) {
out->Append(from->DeepCopy());
}
void AddItemToList(const linked_ptr<base::DictionaryValue>& from,
base::ListValue* out) {
out->Append(static_cast<base::Value*>(from->DeepCopy()));
}
std::string ValueTypeToString(base::Value::Type type) {
switch(type) {
case base::Value::TYPE_NULL:
return "null";
case base::Value::TYPE_BOOLEAN:
return "boolean";
case base::Value::TYPE_INTEGER:
return "integer";
case base::Value::TYPE_DOUBLE:
return "number";
case base::Value::TYPE_STRING:
return "string";
case base::Value::TYPE_BINARY:
return "binary";
case base::Value::TYPE_DICTIONARY:
return "dictionary";
case base::Value::TYPE_LIST:
return "list";
}
NOTREACHED();
return "";
}
}
}