This source file includes following definitions.
- BuildScheduler
- BuildContext
- BuildDirectoryBackingStore
- GetSwitches
#include "sync/internal_api/public/internal_components_factory_impl.h"
#include "sync/engine/backoff_delay_provider.h"
#include "sync/engine/syncer.h"
#include "sync/engine/sync_scheduler_impl.h"
#include "sync/sessions/sync_session_context.h"
#include "sync/syncable/on_disk_directory_backing_store.h"
using base::TimeDelta;
namespace syncer {
InternalComponentsFactoryImpl::InternalComponentsFactoryImpl(
const Switches& switches) : switches_(switches) {
}
InternalComponentsFactoryImpl::~InternalComponentsFactoryImpl() { }
scoped_ptr<SyncScheduler> InternalComponentsFactoryImpl::BuildScheduler(
const std::string& name,
sessions::SyncSessionContext* context,
CancelationSignal* cancelation_signal) {
scoped_ptr<BackoffDelayProvider> delay(BackoffDelayProvider::FromDefaults());
if (switches_.backoff_override == BACKOFF_SHORT_INITIAL_RETRY_OVERRIDE)
delay.reset(BackoffDelayProvider::WithShortInitialRetryOverride());
return scoped_ptr<SyncScheduler>(new SyncSchedulerImpl(
name,
delay.release(),
context,
new Syncer(cancelation_signal)));
}
scoped_ptr<sessions::SyncSessionContext>
InternalComponentsFactoryImpl::BuildContext(
ServerConnectionManager* connection_manager,
syncable::Directory* directory,
ExtensionsActivity* extensions_activity,
const std::vector<SyncEngineEventListener*>& listeners,
sessions::DebugInfoGetter* debug_info_getter,
ModelTypeRegistry* model_type_registry,
const std::string& invalidation_client_id) {
return scoped_ptr<sessions::SyncSessionContext>(
new sessions::SyncSessionContext(
connection_manager, directory, extensions_activity,
listeners, debug_info_getter,
model_type_registry,
switches_.encryption_method == ENCRYPTION_KEYSTORE,
switches_.pre_commit_updates_policy ==
FORCE_ENABLE_PRE_COMMIT_UPDATE_AVOIDANCE,
invalidation_client_id));
}
scoped_ptr<syncable::DirectoryBackingStore>
InternalComponentsFactoryImpl::BuildDirectoryBackingStore(
const std::string& dir_name, const base::FilePath& backing_filepath) {
return scoped_ptr<syncable::DirectoryBackingStore>(
new syncable::OnDiskDirectoryBackingStore(dir_name, backing_filepath));
}
InternalComponentsFactory::Switches
InternalComponentsFactoryImpl::GetSwitches() const {
return switches_;
}
}