// Copyright (c) 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --- // Produces a stack trace for Windows. Normally, one could use // stacktrace_x86-inl.h or stacktrace_x86_64-inl.h -- and indeed, that // should work for binaries compiled using MSVC in "debug" mode. // However, in "release" mode, Windows uses frame-pointer // optimization, which makes getting a stack trace very difficult. // // There are several approaches one can take. One is to use Windows // intrinsics like StackWalk64. These can work, but have restrictions // on how successful they can be. Another attempt is to write a // version of stacktrace_x86-inl.h that has heuristic support for // dealing with FPO, similar to what WinDbg does (see // http://www.nynaeve.net/?p=97). // // The solution we've ended up doing is to call the undocumented // windows function RtlCaptureStackBackTrace, which probably doesn't // work with FPO but at least is fast, and doesn't require a symbol // server. // // This code is inspired by a patch from David Vitek: // http://code.google.com/p/gperftools/issues/detail?id=83 #ifndef BASE_STACKTRACE_WIN32_INL_H_ #define BASE_STACKTRACE_WIN32_INL_H_ // Note: this file is included into stacktrace.cc more than once. // Anything that should only be defined once should be here: #include "config.h" #include <windows.h> // for GetProcAddress and GetModuleHandle #include <assert.h> typedef USHORT NTAPI RtlCaptureStackBackTrace_Function( IN ULONG frames_to_skip, IN ULONG frames_to_capture, OUT PVOID *backtrace, OUT PULONG backtrace_hash); // Load the function we need at static init time, where we don't have // to worry about someone else holding the loader's lock. static RtlCaptureStackBackTrace_Function* const RtlCaptureStackBackTrace_fn = (RtlCaptureStackBackTrace_Function*) GetProcAddress(GetModuleHandleA("ntdll.dll"), "RtlCaptureStackBackTrace"); PERFTOOLS_DLL_DECL int GetStackTrace(void** result, int max_depth, int skip_count) { if (!RtlCaptureStackBackTrace_fn) { // TODO(csilvers): should we log an error here? return 0; // can't find a stacktrace with no function to call } return (int)RtlCaptureStackBackTrace_fn(skip_count + 2, max_depth, result, 0); } PERFTOOLS_DLL_DECL int GetStackFrames(void** /* pcs */, int* /* sizes */, int /* max_depth */, int /* skip_count */) { assert(0 == "Not yet implemented"); return 0; } #endif // BASE_STACKTRACE_WIN32_INL_H_