This source file includes following definitions.
- orientation
- Create
- SetNew
- SetAll
- IterateResources
- MaterialCast
- ExtendValue
#include "cc/quads/io_surface_draw_quad.h"
#include "base/logging.h"
#include "base/values.h"
#include "cc/base/math_util.h"
namespace cc {
IOSurfaceDrawQuad::IOSurfaceDrawQuad()
: io_surface_resource_id(0),
orientation(FLIPPED) {
}
scoped_ptr<IOSurfaceDrawQuad> IOSurfaceDrawQuad::Create() {
return make_scoped_ptr(new IOSurfaceDrawQuad);
}
void IOSurfaceDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
const gfx::Size& io_surface_size,
unsigned io_surface_resource_id,
Orientation orientation) {
bool needs_blending = false;
DrawQuad::SetAll(shared_quad_state, DrawQuad::IO_SURFACE_CONTENT, rect,
opaque_rect, visible_rect, needs_blending);
this->io_surface_size = io_surface_size;
this->io_surface_resource_id = io_surface_resource_id;
this->orientation = orientation;
}
void IOSurfaceDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
const gfx::Rect& rect,
const gfx::Rect& opaque_rect,
const gfx::Rect& visible_rect,
bool needs_blending,
const gfx::Size& io_surface_size,
unsigned io_surface_resource_id,
Orientation orientation) {
DrawQuad::SetAll(shared_quad_state, DrawQuad::IO_SURFACE_CONTENT, rect,
opaque_rect, visible_rect, needs_blending);
this->io_surface_size = io_surface_size;
this->io_surface_resource_id = io_surface_resource_id;
this->orientation = orientation;
}
void IOSurfaceDrawQuad::IterateResources(
const ResourceIteratorCallback& callback) {
io_surface_resource_id = callback.Run(io_surface_resource_id);
}
const IOSurfaceDrawQuad* IOSurfaceDrawQuad::MaterialCast(
const DrawQuad* quad) {
DCHECK(quad->material == DrawQuad::IO_SURFACE_CONTENT);
return static_cast<const IOSurfaceDrawQuad*>(quad);
}
void IOSurfaceDrawQuad::ExtendValue(base::DictionaryValue* value) const {
value->Set("io_surface_size", MathUtil::AsValue(io_surface_size).release());
value->SetInteger("io_surface_resource_id", io_surface_resource_id);
const char* orientation_string = NULL;
switch (orientation) {
case FLIPPED:
orientation_string = "flipped";
break;
case UNFLIPPED:
orientation_string = "unflipped";
break;
}
value->SetString("orientation", orientation_string);
}
}