This source file includes following definitions.
- HasAllocatedResourcesForTesting
- IsContextLost
- allow_rasterize_on_demand
- MainThreadCapabilities
#include "cc/output/renderer.h"
namespace cc {
bool Renderer::HasAllocatedResourcesForTesting(RenderPass::Id id) const {
return false;
}
bool Renderer::IsContextLost() {
return false;
}
RendererCapabilitiesImpl::RendererCapabilitiesImpl()
: best_texture_format(RGBA_8888),
allow_partial_texture_updates(false),
using_offscreen_context3d(false),
max_texture_size(0),
using_shared_memory_resources(false),
using_partial_swap(false),
using_egl_image(false),
avoid_pow2_textures(false),
using_map_image(false),
using_discard_framebuffer(false),
allow_rasterize_on_demand(false) {}
RendererCapabilitiesImpl::~RendererCapabilitiesImpl() {}
RendererCapabilities RendererCapabilitiesImpl::MainThreadCapabilities() const {
return RendererCapabilities(best_texture_format,
allow_partial_texture_updates,
using_offscreen_context3d,
max_texture_size,
using_shared_memory_resources);
}
}