root/remoting/host/it2me_desktop_environment.cc

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DEFINITIONS

This source file includes following definitions.
  1. Create

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/host/it2me_desktop_environment.h"

#include "base/logging.h"
#include "base/single_thread_task_runner.h"
#include "remoting/host/client_session_control.h"
#include "remoting/host/host_window.h"
#include "remoting/host/host_window_proxy.h"
#include "remoting/host/local_input_monitor.h"

#if defined(OS_POSIX)
#include <sys/types.h>
#include <unistd.h>
#endif  // defined(OS_POSIX)

namespace remoting {

It2MeDesktopEnvironment::~It2MeDesktopEnvironment() {
  DCHECK(caller_task_runner()->BelongsToCurrentThread());
}

It2MeDesktopEnvironment::It2MeDesktopEnvironment(
    scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
    scoped_refptr<base::SingleThreadTaskRunner> input_task_runner,
    scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
    base::WeakPtr<ClientSessionControl> client_session_control)
    : BasicDesktopEnvironment(caller_task_runner,
                              input_task_runner,
                              ui_task_runner) {
  DCHECK(caller_task_runner->BelongsToCurrentThread());

  // Create the local input monitor.
  local_input_monitor_ = LocalInputMonitor::Create(caller_task_runner,
                                                   input_task_runner,
                                                   ui_task_runner,
                                                   client_session_control);

  // The host UI should be created on the UI thread.
  bool want_user_interface = true;
#if defined(OS_MACOSX)
  // Don't try to display any UI on top of the system's login screen as this
  // is rejected by the Window Server on OS X 10.7.4, and prevents the
  // capturer from working (http://crbug.com/140984).

  // TODO(lambroslambrou): Use a better technique of detecting whether we're
  // running in the LoginWindow context, and refactor this into a separate
  // function to be used here and in CurtainMode::ActivateCurtain().
  want_user_interface = getuid() != 0;
#endif  // defined(OS_MACOSX)

  // Create the continue and disconnect windows.
  if (want_user_interface) {
    continue_window_ = HostWindow::CreateContinueWindow();
    continue_window_.reset(new HostWindowProxy(
        caller_task_runner,
        ui_task_runner,
        continue_window_.Pass()));
    continue_window_->Start(client_session_control);

    disconnect_window_ = HostWindow::CreateDisconnectWindow();
    disconnect_window_.reset(new HostWindowProxy(
        caller_task_runner,
        ui_task_runner,
        disconnect_window_.Pass()));
    disconnect_window_->Start(client_session_control);
  }
}

It2MeDesktopEnvironmentFactory::It2MeDesktopEnvironmentFactory(
    scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
    scoped_refptr<base::SingleThreadTaskRunner> input_task_runner,
    scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner)
    : BasicDesktopEnvironmentFactory(caller_task_runner,
                                     input_task_runner,
                                     ui_task_runner) {
}

It2MeDesktopEnvironmentFactory::~It2MeDesktopEnvironmentFactory() {
}

scoped_ptr<DesktopEnvironment> It2MeDesktopEnvironmentFactory::Create(
    base::WeakPtr<ClientSessionControl> client_session_control) {
  DCHECK(caller_task_runner()->BelongsToCurrentThread());

  return scoped_ptr<DesktopEnvironment>(
      new It2MeDesktopEnvironment(caller_task_runner(),
                                  input_task_runner(),
                                  ui_task_runner(),
                                  client_session_control));
}

}  // namespace remoting

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