This source file includes following definitions.
- CreateVideoEncodeAccelerator
- GetSupportedVideoEncodeAcceleratorProfiles
#include "content/public/renderer/video_encode_accelerator.h"
#include "base/task_runner_util.h"
#include "content/common/gpu/client/gpu_video_encode_accelerator_host.h"
#include "content/renderer/render_thread_impl.h"
#include "media/filters/gpu_video_accelerator_factories.h"
namespace content {
void CreateVideoEncodeAccelerator(
const OnCreateVideoEncodeAcceleratorCallback& callback) {
DCHECK(!callback.is_null());
scoped_refptr<media::GpuVideoAcceleratorFactories> gpu_factories =
RenderThreadImpl::current()->GetGpuFactories();
if (!gpu_factories.get()) {
callback.Run(NULL, scoped_ptr<media::VideoEncodeAccelerator>());
return;
}
scoped_refptr<base::SingleThreadTaskRunner> encode_task_runner =
gpu_factories->GetTaskRunner();
base::PostTaskAndReplyWithResult(
encode_task_runner,
FROM_HERE,
base::Bind(
&media::GpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator,
gpu_factories),
base::Bind(callback, encode_task_runner));
}
std::vector<media::VideoEncodeAccelerator::SupportedProfile>
GetSupportedVideoEncodeAcceleratorProfiles() {
return GpuVideoEncodeAcceleratorHost::GetSupportedProfiles();
}
}