This source file includes following definitions.
- RegisterMemoryPressureListeners
 
- UnregisterMemoryPressureListeners
 
- PurgeForTesting
 
- Initialize
 
- Unlock
 
#include "base/memory/discardable_memory_emulated.h"
#include "base/lazy_instance.h"
#include "base/memory/discardable_memory_manager.h"
namespace base {
namespace {
base::LazyInstance<internal::DiscardableMemoryManager>::Leaky g_manager =
    LAZY_INSTANCE_INITIALIZER;
}  
namespace internal {
DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t size)
    : is_locked_(false) {
  g_manager.Pointer()->Register(this, size);
}
DiscardableMemoryEmulated::~DiscardableMemoryEmulated() {
  if (is_locked_)
    Unlock();
  g_manager.Pointer()->Unregister(this);
}
void DiscardableMemoryEmulated::RegisterMemoryPressureListeners() {
  g_manager.Pointer()->RegisterMemoryPressureListener();
}
void DiscardableMemoryEmulated::UnregisterMemoryPressureListeners() {
  g_manager.Pointer()->UnregisterMemoryPressureListener();
}
void DiscardableMemoryEmulated::PurgeForTesting() {
  g_manager.Pointer()->PurgeAll();
}
bool DiscardableMemoryEmulated::Initialize() {
  return Lock() == DISCARDABLE_MEMORY_LOCK_STATUS_PURGED;
}
DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() {
  DCHECK(!is_locked_);
  bool purged = false;
  memory_ = g_manager.Pointer()->Acquire(this, &purged);
  if (!memory_)
    return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED;
  is_locked_ = true;
  return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED
                : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS;
}
void DiscardableMemoryEmulated::Unlock() {
  DCHECK(is_locked_);
  g_manager.Pointer()->Release(this, memory_.Pass());
  is_locked_ = false;
}
void* DiscardableMemoryEmulated::Memory() const {
  DCHECK(memory_);
  return memory_.get();
}
}  
}