// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains macros and macro-like constructs (e.g., templates) that // are commonly used throughout Chromium source. (It may also contain things // that are closely related to things that are commonly used that belong in this // file.) #ifndef BASE_MACROS_H_ #define BASE_MACROS_H_ #include <stddef.h> // For size_t. #include <string.h> // For memcpy. #include "base/compiler_specific.h" // For ALLOW_UNUSED. // Put this in the private: declarations for a class to be uncopyable. #define DISALLOW_COPY(TypeName) \ TypeName(const TypeName&) // Put this in the private: declarations for a class to be unassignable. #define DISALLOW_ASSIGN(TypeName) \ void operator=(const TypeName&) // A macro to disallow the copy constructor and operator= functions // This should be used in the private: declarations for a class #define DISALLOW_COPY_AND_ASSIGN(TypeName) \ TypeName(const TypeName&); \ void operator=(const TypeName&) // An older, deprecated, politically incorrect name for the above. // NOTE: The usage of this macro was banned from our code base, but some // third_party libraries are yet using it. // TODO(tfarina): Figure out how to fix the usage of this macro in the // third_party libraries and get rid of it. #define DISALLOW_EVIL_CONSTRUCTORS(TypeName) DISALLOW_COPY_AND_ASSIGN(TypeName) // A macro to disallow all the implicit constructors, namely the // default constructor, copy constructor and operator= functions. // // This should be used in the private: declarations for a class // that wants to prevent anyone from instantiating it. This is // especially useful for classes containing only static methods. #define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ TypeName(); \ DISALLOW_COPY_AND_ASSIGN(TypeName) // The arraysize(arr) macro returns the # of elements in an array arr. // The expression is a compile-time constant, and therefore can be // used in defining new arrays, for example. If you use arraysize on // a pointer by mistake, you will get a compile-time error. // // One caveat is that arraysize() doesn't accept any array of an // anonymous type or a type defined inside a function. In these rare // cases, you have to use the unsafe ARRAYSIZE_UNSAFE() macro below. This is // due to a limitation in C++'s template system. The limitation might // eventually be removed, but it hasn't happened yet. // This template function declaration is used in defining arraysize. // Note that the function doesn't need an implementation, as we only // use its type. template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N]; // That gcc wants both of these prototypes seems mysterious. VC, for // its part, can't decide which to use (another mystery). Matching of // template overloads: the final frontier. #ifndef _MSC_VER template <typename T, size_t N> char (&ArraySizeHelper(const T (&array)[N]))[N]; #endif #define arraysize(array) (sizeof(ArraySizeHelper(array))) // ARRAYSIZE_UNSAFE performs essentially the same calculation as arraysize, // but can be used on anonymous types or types defined inside // functions. It's less safe than arraysize as it accepts some // (although not all) pointers. Therefore, you should use arraysize // whenever possible. // // The expression ARRAYSIZE_UNSAFE(a) is a compile-time constant of type // size_t. // // ARRAYSIZE_UNSAFE catches a few type errors. If you see a compiler error // // "warning: division by zero in ..." // // when using ARRAYSIZE_UNSAFE, you are (wrongfully) giving it a pointer. // You should only use ARRAYSIZE_UNSAFE on statically allocated arrays. // // The following comments are on the implementation details, and can // be ignored by the users. // // ARRAYSIZE_UNSAFE(arr) works by inspecting sizeof(arr) (the # of bytes in // the array) and sizeof(*(arr)) (the # of bytes in one array // element). If the former is divisible by the latter, perhaps arr is // indeed an array, in which case the division result is the # of // elements in the array. Otherwise, arr cannot possibly be an array, // and we generate a compiler error to prevent the code from // compiling. // // Since the size of bool is implementation-defined, we need to cast // !(sizeof(a) & sizeof(*(a))) to size_t in order to ensure the final // result has type size_t. // // This macro is not perfect as it wrongfully accepts certain // pointers, namely where the pointer size is divisible by the pointee // size. Since all our code has to go through a 32-bit compiler, // where a pointer is 4 bytes, this means all pointers to a type whose // size is 3 or greater than 4 will be (righteously) rejected. #define ARRAYSIZE_UNSAFE(a) \ ((sizeof(a) / sizeof(*(a))) / \ static_cast<size_t>(!(sizeof(a) % sizeof(*(a))))) // Use implicit_cast as a safe version of static_cast or const_cast // for upcasting in the type hierarchy (i.e. casting a pointer to Foo // to a pointer to SuperclassOfFoo or casting a pointer to Foo to // a const pointer to Foo). // When you use implicit_cast, the compiler checks that the cast is safe. // Such explicit implicit_casts are necessary in surprisingly many // situations where C++ demands an exact type match instead of an // argument type convertible to a target type. // // The From type can be inferred, so the preferred syntax for using // implicit_cast is the same as for static_cast etc.: // // implicit_cast<ToType>(expr) // // implicit_cast would have been part of the C++ standard library, // but the proposal was submitted too late. It will probably make // its way into the language in the future. template<typename To, typename From> inline To implicit_cast(From const &f) { return f; } // The COMPILE_ASSERT macro can be used to verify that a compile time // expression is true. For example, you could use it to verify the // size of a static array: // // COMPILE_ASSERT(ARRAYSIZE_UNSAFE(content_type_names) == CONTENT_NUM_TYPES, // content_type_names_incorrect_size); // // or to make sure a struct is smaller than a certain size: // // COMPILE_ASSERT(sizeof(foo) < 128, foo_too_large); // // The second argument to the macro is the name of the variable. If // the expression is false, most compilers will issue a warning/error // containing the name of the variable. #undef COMPILE_ASSERT #if __cplusplus >= 201103L // Under C++11, just use static_assert. #define COMPILE_ASSERT(expr, msg) static_assert(expr, #msg) #else template <bool> struct CompileAssert { }; #define COMPILE_ASSERT(expr, msg) \ typedef CompileAssert<(bool(expr))> msg[bool(expr) ? 1 : -1] ALLOW_UNUSED // Implementation details of COMPILE_ASSERT: // // - COMPILE_ASSERT works by defining an array type that has -1 // elements (and thus is invalid) when the expression is false. // // - The simpler definition // // #define COMPILE_ASSERT(expr, msg) typedef char msg[(expr) ? 1 : -1] // // does not work, as gcc supports variable-length arrays whose sizes // are determined at run-time (this is gcc's extension and not part // of the C++ standard). As a result, gcc fails to reject the // following code with the simple definition: // // int foo; // COMPILE_ASSERT(foo, msg); // not supposed to compile as foo is // // not a compile-time constant. // // - By using the type CompileAssert<(bool(expr))>, we ensures that // expr is a compile-time constant. (Template arguments must be // determined at compile-time.) // // - The outer parentheses in CompileAssert<(bool(expr))> are necessary // to work around a bug in gcc 3.4.4 and 4.0.1. If we had written // // CompileAssert<bool(expr)> // // instead, these compilers will refuse to compile // // COMPILE_ASSERT(5 > 0, some_message); // // (They seem to think the ">" in "5 > 0" marks the end of the // template argument list.) // // - The array size is (bool(expr) ? 1 : -1), instead of simply // // ((expr) ? 1 : -1). // // This is to avoid running into a bug in MS VC 7.1, which // causes ((0.0) ? 1 : -1) to incorrectly evaluate to 1. #endif // bit_cast<Dest,Source> is a template function that implements the // equivalent of "*reinterpret_cast<Dest*>(&source)". We need this in // very low-level functions like the protobuf library and fast math // support. // // float f = 3.14159265358979; // int i = bit_cast<int32>(f); // // i = 0x40490fdb // // The classical address-casting method is: // // // WRONG // float f = 3.14159265358979; // WRONG // int i = * reinterpret_cast<int*>(&f); // WRONG // // The address-casting method actually produces undefined behavior // according to ISO C++ specification section 3.10 -15 -. Roughly, this // section says: if an object in memory has one type, and a program // accesses it with a different type, then the result is undefined // behavior for most values of "different type". // // This is true for any cast syntax, either *(int*)&f or // *reinterpret_cast<int*>(&f). And it is particularly true for // conversions between integral lvalues and floating-point lvalues. // // The purpose of 3.10 -15- is to allow optimizing compilers to assume // that expressions with different types refer to different memory. gcc // 4.0.1 has an optimizer that takes advantage of this. So a // non-conforming program quietly produces wildly incorrect output. // // The problem is not the use of reinterpret_cast. The problem is type // punning: holding an object in memory of one type and reading its bits // back using a different type. // // The C++ standard is more subtle and complex than this, but that // is the basic idea. // // Anyways ... // // bit_cast<> calls memcpy() which is blessed by the standard, // especially by the example in section 3.9 . Also, of course, // bit_cast<> wraps up the nasty logic in one place. // // Fortunately memcpy() is very fast. In optimized mode, with a // constant size, gcc 2.95.3, gcc 4.0.1, and msvc 7.1 produce inline // code with the minimal amount of data movement. On a 32-bit system, // memcpy(d,s,4) compiles to one load and one store, and memcpy(d,s,8) // compiles to two loads and two stores. // // I tested this code with gcc 2.95.3, gcc 4.0.1, icc 8.1, and msvc 7.1. // // WARNING: if Dest or Source is a non-POD type, the result of the memcpy // is likely to surprise you. template <class Dest, class Source> inline Dest bit_cast(const Source& source) { COMPILE_ASSERT(sizeof(Dest) == sizeof(Source), VerifySizesAreEqual); Dest dest; memcpy(&dest, &source, sizeof(dest)); return dest; } // Used to explicitly mark the return value of a function as unused. If you are // really sure you don't want to do anything with the return value of a function // that has been marked WARN_UNUSED_RESULT, wrap it with this. Example: // // scoped_ptr<MyType> my_var = ...; // if (TakeOwnership(my_var.get()) == SUCCESS) // ignore_result(my_var.release()); // template<typename T> inline void ignore_result(const T&) { } // The following enum should be used only as a constructor argument to indicate // that the variable has static storage class, and that the constructor should // do nothing to its state. It indicates to the reader that it is legal to // declare a static instance of the class, provided the constructor is given // the base::LINKER_INITIALIZED argument. Normally, it is unsafe to declare a // static variable that has a constructor or a destructor because invocation // order is undefined. However, IF the type can be initialized by filling with // zeroes (which the loader does for static variables), AND the destructor also // does nothing to the storage, AND there are no virtual methods, then a // constructor declared as // explicit MyClass(base::LinkerInitialized x) {} // and invoked as // static MyClass my_variable_name(base::LINKER_INITIALIZED); namespace base { enum LinkerInitialized { LINKER_INITIALIZED }; // Use these to declare and define a static local variable (static T;) so that // it is leaked so that its destructors are not called at exit. If you need // thread-safe initialization, use base/lazy_instance.h instead. #define CR_DEFINE_STATIC_LOCAL(type, name, arguments) \ static type& name = *new type arguments } // base #endif // BASE_MACROS_H_