_GL_INT_NEGATE_CONVERT 56 lib/intprops.h #define _GL_INT_SIGNED(e) (_GL_INT_NEGATE_CONVERT (e, 1) < 0) _GL_INT_NEGATE_CONVERT 85 lib/intprops.h : _GL_INT_NEGATE_CONVERT (e, 1)) _GL_INT_NEGATE_CONVERT 245 lib/intprops.h ((min) < 0 ? (b) == _GL_INT_NEGATE_CONVERT (min, 1) && (a) < - (max) \ _GL_INT_NEGATE_CONVERT 249 lib/intprops.h ((min) < 0 ? (b) == _GL_INT_NEGATE_CONVERT (min, 1) && (a) < - (max) \