_GL_INT_NEGATE_CONVERT   56 lib/intprops.h #define _GL_INT_SIGNED(e) (_GL_INT_NEGATE_CONVERT (e, 1) < 0)
_GL_INT_NEGATE_CONVERT   85 lib/intprops.h    : _GL_INT_NEGATE_CONVERT (e, 1))
_GL_INT_NEGATE_CONVERT  245 lib/intprops.h   ((min) < 0 ? (b) == _GL_INT_NEGATE_CONVERT (min, 1) && (a) < - (max)  \
_GL_INT_NEGATE_CONVERT  249 lib/intprops.h   ((min) < 0 ? (b) == _GL_INT_NEGATE_CONVERT (min, 1) && (a) < - (max)  \