parse_number_or_die 155 cmdutils.c *po->u.int_arg = parse_number_or_die(opt+1, arg, OPT_INT64, INT_MIN, INT_MAX); parse_number_or_die 157 cmdutils.c *po->u.int64_arg = parse_number_or_die(opt+1, arg, OPT_INT64, INT64_MIN, INT64_MAX); parse_number_or_die 159 cmdutils.c *po->u.float_arg = parse_number_or_die(opt+1, arg, OPT_FLOAT, -1.0/0.0, 1.0/0.0); parse_number_or_die 66 cmdutils.h double parse_number_or_die(const char *context, const char *numstr, int type, double min, double max); parse_number_or_die 2296 ffmpeg.c me_threshold = parse_number_or_die(opt, arg, OPT_INT64, INT_MIN, INT_MAX); parse_number_or_die 2302 ffmpeg.c verbose = parse_number_or_die(opt, arg, OPT_INT64, -10, 10); parse_number_or_die 2577 ffmpeg.c thread_count= parse_number_or_die(opt, arg, OPT_INT64, 0, INT_MAX); parse_number_or_die 2597 ffmpeg.c audio_sample_rate = parse_number_or_die(opt, arg, OPT_INT64, 0, INT_MAX); parse_number_or_die 2603 ffmpeg.c audio_channels = parse_number_or_die(opt, arg, OPT_INT64, 0, INT_MAX); parse_number_or_die 2414 ffplay.c screen_width = parse_number_or_die(opt, arg, OPT_INT64, 1, INT_MAX); parse_number_or_die 2420 ffplay.c screen_height = parse_number_or_die(opt, arg, OPT_INT64, 1, INT_MAX); parse_number_or_die 2462 ffplay.c debug = parse_number_or_die(opt, arg, OPT_INT64, 0, INT_MAX); parse_number_or_die 2468 ffplay.c debug_mv = parse_number_or_die(opt, arg, OPT_INT64, INT_MIN, INT_MAX); parse_number_or_die 2474 ffplay.c thread_count= parse_number_or_die(opt, arg, OPT_INT64, 0, INT_MAX);