SpriteData 102 libavcodec/vc1dec.c static int vc1_parse_sprites(VC1Context *v, GetBitContext* gb, SpriteData* sd) SpriteData 173 libavcodec/vc1dec.c static void vc1_draw_sprites(VC1Context *v, SpriteData* sd) SpriteData 275 libavcodec/vc1dec.c SpriteData sd;