SpriteData        102 libavcodec/vc1dec.c static int vc1_parse_sprites(VC1Context *v, GetBitContext* gb, SpriteData* sd)
SpriteData        173 libavcodec/vc1dec.c static void vc1_draw_sprites(VC1Context *v, SpriteData* sd)
SpriteData        275 libavcodec/vc1dec.c     SpriteData sd;