lum 861 ffplay.c uint8_t *lum, *cb, *cr; lum 870 ffplay.c lum = dst->data[0] + dsty * dst->linesize[0]; lum 882 ffplay.c lum += dstx; lum 888 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 893 ffplay.c lum++; lum 901 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 907 ffplay.c lum[1] = ALPHA_BLEND(a, lum[1], y, 0); lum 913 ffplay.c lum += 2; lum 917 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 921 ffplay.c lum++; lum 924 ffplay.c lum += wrap - dstw - dstx; lum 929 ffplay.c lum += dstx; lum 938 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 940 ffplay.c lum += wrap; lum 945 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 951 ffplay.c lum += -wrap + 1; lum 958 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 964 ffplay.c lum[1] = ALPHA_BLEND(a, lum[1], y, 0); lum 966 ffplay.c lum += wrap; lum 972 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 978 ffplay.c lum[1] = ALPHA_BLEND(a, lum[1], y, 0); lum 986 ffplay.c lum += -wrap + 2; lum 993 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 995 ffplay.c lum += wrap; lum 1000 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 1006 ffplay.c lum += -wrap + 1; lum 1009 ffplay.c lum += wrap + (wrap - dstw - dstx); lum 1015 ffplay.c lum += dstx; lum 1021 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 1026 ffplay.c lum++; lum 1034 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 1040 ffplay.c lum[1] = ALPHA_BLEND(a, lum[1], y, 0); lum 1046 ffplay.c lum += 2; lum 1050 ffplay.c lum[0] = ALPHA_BLEND(a, lum[0], y, 0); lum 303 libavcodec/imgconvert.c const uint8_t *lum, lum 314 libavcodec/imgconvert.c sum += -lum[0]; lum 320 libavcodec/imgconvert.c lum++; lum 327 libavcodec/imgconvert.c uint8_t *lum, int size) lum 338 libavcodec/imgconvert.c sum += -lum[0]; lum 344 libavcodec/imgconvert.c lum++; lum 31 libavcodec/imgconvert.h const uint8_t *lum, lum 38 libavcodec/imgconvert.h const uint8_t *lum, int size); lum 149 libavfilter/vf_geq.c static double (*p[])(void *, double, double) = { lum, cb, cr, alpha }; lum 153 libavfilter/vf_geq.c double (*func2[])(void *, double, double) = { lum, cb, cr, alpha, p[plane], NULL }; lum 37 tests/utils.c static void rgb24_to_yuv420p(unsigned char *lum, unsigned char *cb, lum 56 tests/utils.c lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + lum 64 tests/utils.c lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + lum 67 tests/utils.c lum += wrap; lum 75 tests/utils.c lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + lum 83 tests/utils.c lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + lum 94 tests/utils.c lum += -wrap + 2; lum 97 tests/utils.c lum += wrap;