lum               861 ffplay.c           uint8_t *lum, *cb, *cr;
lum               870 ffplay.c           lum = dst->data[0] + dsty * dst->linesize[0];
lum               882 ffplay.c               lum += dstx;
lum               888 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               893 ffplay.c                   lum++;
lum               901 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               907 ffplay.c                   lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
lum               913 ffplay.c                   lum += 2;
lum               917 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               921 ffplay.c                   lum++;
lum               924 ffplay.c               lum += wrap - dstw - dstx;
lum               929 ffplay.c               lum += dstx;
lum               938 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               940 ffplay.c                   lum += wrap;
lum               945 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               951 ffplay.c                   lum += -wrap + 1;
lum               958 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               964 ffplay.c                   lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
lum               966 ffplay.c                   lum += wrap;
lum               972 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               978 ffplay.c                   lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
lum               986 ffplay.c                   lum += -wrap + 2;
lum               993 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               995 ffplay.c                   lum += wrap;
lum              1000 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum              1006 ffplay.c                   lum += -wrap + 1;
lum              1009 ffplay.c               lum += wrap + (wrap - dstw - dstx);
lum              1015 ffplay.c               lum += dstx;
lum              1021 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum              1026 ffplay.c                   lum++;
lum              1034 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum              1040 ffplay.c                   lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
lum              1046 ffplay.c                   lum += 2;
lum              1050 ffplay.c                   lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
lum               303 libavcodec/imgconvert.c                              const uint8_t *lum,
lum               314 libavcodec/imgconvert.c         sum += -lum[0];
lum               320 libavcodec/imgconvert.c         lum++;
lum               327 libavcodec/imgconvert.c                                        uint8_t *lum, int size)
lum               338 libavcodec/imgconvert.c         sum += -lum[0];
lum               344 libavcodec/imgconvert.c         lum++;
lum                31 libavcodec/imgconvert.h                              const uint8_t *lum,
lum                38 libavcodec/imgconvert.h                                      const uint8_t *lum, int size);
lum               149 libavfilter/vf_geq.c         static double (*p[])(void *, double, double) = { lum, cb, cr, alpha };
lum               153 libavfilter/vf_geq.c         double (*func2[])(void *, double, double) = { lum, cb, cr, alpha, p[plane], NULL };
lum                37 tests/utils.c  static void rgb24_to_yuv420p(unsigned char *lum, unsigned char *cb,
lum                56 tests/utils.c              lum[0]  = (FIX(0.29900) * r + FIX(0.58700) * g +
lum                64 tests/utils.c              lum[1]  = (FIX(0.29900) * r + FIX(0.58700) * g +
lum                67 tests/utils.c              lum    += wrap;
lum                75 tests/utils.c              lum[0]  = (FIX(0.29900) * r + FIX(0.58700) * g +
lum                83 tests/utils.c              lum[1]  = (FIX(0.29900) * r + FIX(0.58700) * g +
lum                94 tests/utils.c              lum += -wrap  + 2;
lum                97 tests/utils.c          lum += wrap;