md 187 libavcodec/ac3dsp.c int md = lt + rt; md 191 libavcodec/ac3dsp.c MAC64(sum[2], md, md); md 208 libavcodec/ac3dsp.c float md = lt + rt; md 212 libavcodec/ac3dsp.c sum[2] += md * md; md 115 libavfilter/vf_colormatrix.c double det = ma * (me * mi - mf * mh) - mb * (md * mi - mf * mg) + mc * (md * mh - me * mg); md 120 libavfilter/vf_colormatrix.c imd = det * (mf * mg - md * mi); md 122 libavfilter/vf_colormatrix.c imf = det * (mc * md - ma * mf); md 123 libavfilter/vf_colormatrix.c img = det * (md * mh - me * mg); md 125 libavfilter/vf_colormatrix.c imi = det * (ma * me - mb * md); md 36 libavfilter/vf_vidstabdetect.c VSMotionDetect md; md 75 libavfilter/vf_vidstabdetect.c VSMotionDetect *md = &(sd->md); md 82 libavfilter/vf_vidstabdetect.c vsMotionDetectionCleanup(md); md 105 libavfilter/vf_vidstabdetect.c VSMotionDetect* md = &(sd->md); md 128 libavfilter/vf_vidstabdetect.c if (vsMotionDetectInit(md, &sd->conf, &fi) != VS_OK) { md 133 libavfilter/vf_vidstabdetect.c vsMotionDetectGetConfig(&sd->conf, md); md 148 libavfilter/vf_vidstabdetect.c if (vsPrepareFile(md, sd->f) != VS_OK) { md 160 libavfilter/vf_vidstabdetect.c VSMotionDetect *md = &(sd->md); md 170 libavfilter/vf_vidstabdetect.c for (plane = 0; plane < md->fi.planes; plane++) { md 174 libavfilter/vf_vidstabdetect.c if (vsMotionDetection(md, &localmotions, &frame) != VS_OK) { md 178 libavfilter/vf_vidstabdetect.c if (vsWriteToFile(md, sd->f, &localmotions) != VS_OK) { md 290 tools/crypto_bench.c hash_state md; \ md 291 tools/crypto_bench.c namespace ## _init(&md); \ md 292 tools/crypto_bench.c namespace ## _process(&md, input, size); \ md 293 tools/crypto_bench.c namespace ## _done(&md, output); \