ASS_STR            53 libavcodec/ass_split.c       .fields = {{"ScriptType", ASS_STR, offsetof(ASSScriptInfo, script_type)},
ASS_STR            54 libavcodec/ass_split.c                  {"Collisions", ASS_STR, offsetof(ASSScriptInfo, collisions) },
ASS_STR            67 libavcodec/ass_split.c       .fields = {{"Name",            ASS_STR,   offsetof(ASSStyle, name)           },
ASS_STR            68 libavcodec/ass_split.c                  {"Fontname",        ASS_STR,   offsetof(ASSStyle, font_name)      },
ASS_STR            99 libavcodec/ass_split.c       .fields = {{"Name",            ASS_STR,   offsetof(ASSStyle, name)           },
ASS_STR           100 libavcodec/ass_split.c                  {"Fontname",        ASS_STR,   offsetof(ASSStyle, font_name)      },
ASS_STR           129 libavcodec/ass_split.c                  {"Style",   ASS_STR,        offsetof(ASSDialog, style)   },
ASS_STR           130 libavcodec/ass_split.c                  {"Name",    ASS_STR,        offsetof(ASSDialog, name)    },
ASS_STR           134 libavcodec/ass_split.c                  {"Effect",  ASS_STR,        offsetof(ASSDialog, effect)  },
ASS_STR           135 libavcodec/ass_split.c                  {"Text",    ASS_STR,        offsetof(ASSDialog, text)    },
ASS_STR           188 libavcodec/ass_split.c     [ASS_STR]       = convert_str,
ASS_STR           382 libavcodec/ass_split.c                 if (field->type == ASS_STR)