FRONT_CENTER      130 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][FRONT_CENTER] += center_mix_level;
FRONT_CENTER      131 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER] += center_mix_level;
FRONT_CENTER      133 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][FRONT_CENTER] += M_SQRT1_2;
FRONT_CENTER      134 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2;
FRONT_CENTER      142 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_LEFT ] += M_SQRT1_2;
FRONT_CENTER      143 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2;
FRONT_CENTER      146 libavresample/audio_mix_matrix.c                 matrix[FRONT_CENTER][FRONT_CENTER] = center_mix_level * M_SQRT2;
FRONT_CENTER      173 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
FRONT_CENTER      208 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
FRONT_CENTER      209 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
FRONT_CENTER      244 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
FRONT_CENTER      245 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
FRONT_CENTER      255 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_LEFT_OF_CENTER ] += M_SQRT1_2;
FRONT_CENTER      256 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_RIGHT_OF_CENTER] += M_SQRT1_2;
FRONT_CENTER      263 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][LOW_FREQUENCY] += lfe_mix_level;
FRONT_CENTER      163 libswresample/rematrix.c                 matrix[ FRONT_LEFT][FRONT_CENTER]+= s->clev;
FRONT_CENTER      164 libswresample/rematrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER]+= s->clev;
FRONT_CENTER      166 libswresample/rematrix.c                 matrix[ FRONT_LEFT][FRONT_CENTER]+= M_SQRT1_2;
FRONT_CENTER      167 libswresample/rematrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER]+= M_SQRT1_2;
FRONT_CENTER      174 libswresample/rematrix.c             matrix[FRONT_CENTER][ FRONT_LEFT]+= M_SQRT1_2;
FRONT_CENTER      175 libswresample/rematrix.c             matrix[FRONT_CENTER][FRONT_RIGHT]+= M_SQRT1_2;
FRONT_CENTER      177 libswresample/rematrix.c                 matrix[FRONT_CENTER][ FRONT_CENTER] = s->clev*sqrt(2);
FRONT_CENTER      204 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_CENTER]+= s->slev*M_SQRT1_2;
FRONT_CENTER      236 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_LEFT ]+= s->slev*M_SQRT1_2;
FRONT_CENTER      237 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_RIGHT]+= s->slev*M_SQRT1_2;
FRONT_CENTER      272 libswresample/rematrix.c             matrix[ FRONT_CENTER][SIDE_LEFT ]+= s->slev*M_SQRT1_2;
FRONT_CENTER      273 libswresample/rematrix.c             matrix[ FRONT_CENTER][SIDE_RIGHT]+= s->slev*M_SQRT1_2;
FRONT_CENTER      283 libswresample/rematrix.c             matrix[ FRONT_CENTER][ FRONT_LEFT_OF_CENTER]+= M_SQRT1_2;
FRONT_CENTER      284 libswresample/rematrix.c             matrix[ FRONT_CENTER][FRONT_RIGHT_OF_CENTER]+= M_SQRT1_2;
FRONT_CENTER      291 libswresample/rematrix.c             matrix[FRONT_CENTER][LOW_FREQUENCY] += s->lfe_mix_level;