LOAD               55 libavcodec/alpha/hpeldsp_alpha.c #define OP(LOAD, STORE)                         \
LOAD               57 libavcodec/alpha/hpeldsp_alpha.c         STORE(LOAD(pixels), block);             \
LOAD               62 libavcodec/alpha/hpeldsp_alpha.c #define OP_X2(LOAD, STORE)                                      \
LOAD               66 libavcodec/alpha/hpeldsp_alpha.c         pix1 = LOAD(pixels);                                    \
LOAD               73 libavcodec/alpha/hpeldsp_alpha.c #define OP_Y2(LOAD, STORE)                      \
LOAD               75 libavcodec/alpha/hpeldsp_alpha.c         uint64_t pix = LOAD(pixels);            \
LOAD               80 libavcodec/alpha/hpeldsp_alpha.c             next_pix = LOAD(pixels);            \
LOAD               87 libavcodec/alpha/hpeldsp_alpha.c #define OP_XY2(LOAD, STORE)                                                 \
LOAD               89 libavcodec/alpha/hpeldsp_alpha.c         uint64_t pix1 = LOAD(pixels);                                       \
LOAD              102 libavcodec/alpha/hpeldsp_alpha.c             npix1 = LOAD(pixels);                                           \
LOAD               70 libavfilter/vf_hqdn3d.c             frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
LOAD               95 libavfilter/vf_hqdn3d.c     pixel_ant = LOAD(0);
LOAD               97 libavfilter/vf_hqdn3d.c         line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
LOAD              110 libavfilter/vf_hqdn3d.c         pixel_ant = LOAD(0);
LOAD              113 libavfilter/vf_hqdn3d.c             pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
LOAD              141 libavfilter/vf_hqdn3d.c                 frame_ant[x] = LOAD(x);