LOAD 55 libavcodec/alpha/hpeldsp_alpha.c #define OP(LOAD, STORE) \ LOAD 57 libavcodec/alpha/hpeldsp_alpha.c STORE(LOAD(pixels), block); \ LOAD 62 libavcodec/alpha/hpeldsp_alpha.c #define OP_X2(LOAD, STORE) \ LOAD 66 libavcodec/alpha/hpeldsp_alpha.c pix1 = LOAD(pixels); \ LOAD 73 libavcodec/alpha/hpeldsp_alpha.c #define OP_Y2(LOAD, STORE) \ LOAD 75 libavcodec/alpha/hpeldsp_alpha.c uint64_t pix = LOAD(pixels); \ LOAD 80 libavcodec/alpha/hpeldsp_alpha.c next_pix = LOAD(pixels); \ LOAD 87 libavcodec/alpha/hpeldsp_alpha.c #define OP_XY2(LOAD, STORE) \ LOAD 89 libavcodec/alpha/hpeldsp_alpha.c uint64_t pix1 = LOAD(pixels); \ LOAD 102 libavcodec/alpha/hpeldsp_alpha.c npix1 = LOAD(pixels); \ LOAD 70 libavfilter/vf_hqdn3d.c frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth); LOAD 95 libavfilter/vf_hqdn3d.c pixel_ant = LOAD(0); LOAD 97 libavfilter/vf_hqdn3d.c line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth); LOAD 110 libavfilter/vf_hqdn3d.c pixel_ant = LOAD(0); LOAD 113 libavfilter/vf_hqdn3d.c pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth); LOAD 141 libavfilter/vf_hqdn3d.c frame_ant[x] = LOAD(x);