M_SQRT1_2          87 libavcodec/aacps_tablegen.h     static const float ipdopd_sin[] = { 0, M_SQRT1_2, 1,  M_SQRT1_2,  0, -M_SQRT1_2, -1, -M_SQRT1_2 };
M_SQRT1_2          88 libavcodec/aacps_tablegen.h     static const float ipdopd_cos[] = { 1, M_SQRT1_2, 0, -M_SQRT1_2, -1, -M_SQRT1_2,  0,  M_SQRT1_2 };
M_SQRT1_2         153 libavcodec/aacps_tablegen.h                 float beta  = alpha * (c1 - c2) * (float)M_SQRT1_2;
M_SQRT1_2         930 libavcodec/dcadec.c                             M_SQRT1_2 / 32768.0);
M_SQRT1_2        1720 libavcodec/dcadec.c             s->fdsp->vector_fmac_scalar(lt_chan, back_chan, -M_SQRT1_2, 256);
M_SQRT1_2        1721 libavcodec/dcadec.c             s->fdsp->vector_fmac_scalar(rt_chan, back_chan, -M_SQRT1_2, 256);
M_SQRT1_2          25 libavcodec/fft-internal.h #define sqrthalf (float)M_SQRT1_2
M_SQRT1_2          64 libavcodec/fft-internal.h #define sqrthalf ((int16_t)((1<<15)*M_SQRT1_2))
M_SQRT1_2         291 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(tmp1 + tmp2);
M_SQRT1_2         293 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(tmp3 - tmp4);
M_SQRT1_2         295 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(tmp2 - tmp1);
M_SQRT1_2         297 libavcodec/fft_template.c         accu = (int64_t)Q31(M_SQRT1_2)*(tmp3 + tmp4);
M_SQRT1_2          96 libavcodec/nellymoserdec.c                 aptr[j] = M_SQRT1_2*pows[j];
M_SQRT1_2        1186 libavcodec/opus_celt.c             X[stride * (2 * j + 0) + i] = (x0 + x1) * M_SQRT1_2;
M_SQRT1_2        1187 libavcodec/opus_celt.c             X[stride * (2 * j + 1) + i] = (x0 - x1) * M_SQRT1_2;
M_SQRT1_2         133 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][FRONT_CENTER] += M_SQRT1_2;
M_SQRT1_2         134 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2;
M_SQRT1_2         142 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_LEFT ] += M_SQRT1_2;
M_SQRT1_2         143 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2;
M_SQRT1_2         153 libavresample/audio_mix_matrix.c             matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         154 libavresample/audio_mix_matrix.c             matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         156 libavresample/audio_mix_matrix.c             matrix[SIDE_LEFT ][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         157 libavresample/audio_mix_matrix.c             matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2;
M_SQRT1_2         162 libavresample/audio_mix_matrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         163 libavresample/audio_mix_matrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         169 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         170 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         173 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         180 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_LEFT ] += M_SQRT1_2;
M_SQRT1_2         181 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2;
M_SQRT1_2         186 libavresample/audio_mix_matrix.c                 matrix[SIDE_LEFT ][BACK_LEFT ] += M_SQRT1_2;
M_SQRT1_2         187 libavresample/audio_mix_matrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2;
M_SQRT1_2         194 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         195 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         196 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         197 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         200 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         201 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         208 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         209 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         219 libavresample/audio_mix_matrix.c                 matrix[BACK_LEFT ][SIDE_LEFT ] += M_SQRT1_2;
M_SQRT1_2         220 libavresample/audio_mix_matrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
M_SQRT1_2         226 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][SIDE_LEFT ] += M_SQRT1_2;
M_SQRT1_2         227 libavresample/audio_mix_matrix.c             matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2;
M_SQRT1_2         230 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         231 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         232 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         233 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         236 libavresample/audio_mix_matrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2;
M_SQRT1_2         237 libavresample/audio_mix_matrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         244 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         245 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2;
M_SQRT1_2         255 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_LEFT_OF_CENTER ] += M_SQRT1_2;
M_SQRT1_2         256 libavresample/audio_mix_matrix.c             matrix[FRONT_CENTER][FRONT_RIGHT_OF_CENTER] += M_SQRT1_2;
M_SQRT1_2         265 libavresample/audio_mix_matrix.c             matrix[FRONT_LEFT ][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
M_SQRT1_2         266 libavresample/audio_mix_matrix.c             matrix[FRONT_RIGHT][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2;
M_SQRT1_2          60 libavresample/options.c     { "center_mix_level",       "Center Mix Level",         OFFSET(center_mix_level),       AV_OPT_TYPE_DOUBLE, { .dbl = M_SQRT1_2      }, -32.0,                32.0,                   PARAM },
M_SQRT1_2          61 libavresample/options.c     { "surround_mix_level",     "Surround Mix Level",       OFFSET(surround_mix_level),     AV_OPT_TYPE_DOUBLE, { .dbl = M_SQRT1_2      }, -32.0,                32.0,                   PARAM },
M_SQRT1_2          51 libavutil/mathematics.h #ifndef M_SQRT1_2
M_SQRT1_2          30 libswresample/options.c #define C_30DB  M_SQRT1_2
M_SQRT1_2         166 libswresample/rematrix.c                 matrix[ FRONT_LEFT][FRONT_CENTER]+= M_SQRT1_2;
M_SQRT1_2         167 libswresample/rematrix.c                 matrix[FRONT_RIGHT][FRONT_CENTER]+= M_SQRT1_2;
M_SQRT1_2         174 libswresample/rematrix.c             matrix[FRONT_CENTER][ FRONT_LEFT]+= M_SQRT1_2;
M_SQRT1_2         175 libswresample/rematrix.c             matrix[FRONT_CENTER][FRONT_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         184 libswresample/rematrix.c             matrix[ BACK_LEFT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         185 libswresample/rematrix.c             matrix[BACK_RIGHT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         187 libswresample/rematrix.c             matrix[ SIDE_LEFT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         188 libswresample/rematrix.c             matrix[SIDE_RIGHT][BACK_CENTER]+= M_SQRT1_2;
M_SQRT1_2         193 libswresample/rematrix.c                     matrix[FRONT_LEFT ][BACK_CENTER] -= s->slev * M_SQRT1_2;
M_SQRT1_2         194 libswresample/rematrix.c                     matrix[FRONT_RIGHT][BACK_CENTER] += s->slev * M_SQRT1_2;
M_SQRT1_2         200 libswresample/rematrix.c                 matrix[ FRONT_LEFT][BACK_CENTER]+= s->slev*M_SQRT1_2;
M_SQRT1_2         201 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_CENTER]+= s->slev*M_SQRT1_2;
M_SQRT1_2         204 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_CENTER]+= s->slev*M_SQRT1_2;
M_SQRT1_2         210 libswresample/rematrix.c             matrix[BACK_CENTER][ BACK_LEFT]+= M_SQRT1_2;
M_SQRT1_2         211 libswresample/rematrix.c             matrix[BACK_CENTER][BACK_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         214 libswresample/rematrix.c                 matrix[ SIDE_LEFT][ BACK_LEFT]+= M_SQRT1_2;
M_SQRT1_2         215 libswresample/rematrix.c                 matrix[SIDE_RIGHT][BACK_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         222 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_LEFT ] -= s->slev * M_SQRT1_2;
M_SQRT1_2         223 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= s->slev * M_SQRT1_2;
M_SQRT1_2         224 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += s->slev * M_SQRT1_2;
M_SQRT1_2         225 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_RIGHT] += s->slev * M_SQRT1_2;
M_SQRT1_2         228 libswresample/rematrix.c                 matrix[FRONT_LEFT ][BACK_RIGHT] -= s->slev * M_SQRT1_2;
M_SQRT1_2         229 libswresample/rematrix.c                 matrix[FRONT_RIGHT][BACK_LEFT ] += s->slev * M_SQRT1_2;
M_SQRT1_2         236 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_LEFT ]+= s->slev*M_SQRT1_2;
M_SQRT1_2         237 libswresample/rematrix.c             matrix[ FRONT_CENTER][BACK_RIGHT]+= s->slev*M_SQRT1_2;
M_SQRT1_2         247 libswresample/rematrix.c                 matrix[BACK_LEFT ][SIDE_LEFT ] += M_SQRT1_2;
M_SQRT1_2         248 libswresample/rematrix.c                 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
M_SQRT1_2         254 libswresample/rematrix.c             matrix[BACK_CENTER][ SIDE_LEFT]+= M_SQRT1_2;
M_SQRT1_2         255 libswresample/rematrix.c             matrix[BACK_CENTER][SIDE_RIGHT]+= M_SQRT1_2;
M_SQRT1_2         258 libswresample/rematrix.c                 matrix[FRONT_LEFT ][SIDE_LEFT ] -= s->slev * M_SQRT1_2;
M_SQRT1_2         259 libswresample/rematrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= s->slev * M_SQRT1_2;
M_SQRT1_2         260 libswresample/rematrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += s->slev * M_SQRT1_2;
M_SQRT1_2         261 libswresample/rematrix.c                 matrix[FRONT_RIGHT][SIDE_RIGHT] += s->slev * M_SQRT1_2;
M_SQRT1_2         264 libswresample/rematrix.c                 matrix[FRONT_LEFT ][SIDE_RIGHT] -= s->slev * M_SQRT1_2;
M_SQRT1_2         265 libswresample/rematrix.c                 matrix[FRONT_RIGHT][SIDE_LEFT ] += s->slev * M_SQRT1_2;
M_SQRT1_2         272 libswresample/rematrix.c             matrix[ FRONT_CENTER][SIDE_LEFT ]+= s->slev*M_SQRT1_2;
M_SQRT1_2         273 libswresample/rematrix.c             matrix[ FRONT_CENTER][SIDE_RIGHT]+= s->slev*M_SQRT1_2;
M_SQRT1_2         283 libswresample/rematrix.c             matrix[ FRONT_CENTER][ FRONT_LEFT_OF_CENTER]+= M_SQRT1_2;
M_SQRT1_2         284 libswresample/rematrix.c             matrix[ FRONT_CENTER][FRONT_RIGHT_OF_CENTER]+= M_SQRT1_2;
M_SQRT1_2         293 libswresample/rematrix.c             matrix[FRONT_LEFT ][LOW_FREQUENCY] += s->lfe_mix_level * M_SQRT1_2;
M_SQRT1_2         294 libswresample/rematrix.c             matrix[FRONT_RIGHT][LOW_FREQUENCY] += s->lfe_mix_level * M_SQRT1_2;