SCREEN 201 libavfilter/vf_blend.c DEFINE_BLEND(screen, SCREEN(1, A, B)) SCREEN 202 libavfilter/vf_blend.c DEFINE_BLEND(overlay, (A < 128) ? MULTIPLY(2, A, B) : SCREEN(2, A, B)) SCREEN 203 libavfilter/vf_blend.c DEFINE_BLEND(hardlight, (B < 128) ? MULTIPLY(2, B, A) : SCREEN(2, B, A))