/* * ARM NEON optimised audio functions * Copyright (c) 2008 Mans Rullgard <mans@mansr.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <stdint.h> #include "libavutil/attributes.h" #include "libavcodec/audiodsp.h" #include "audiodsp_arm.h" void ff_vector_clipf_neon(float *dst, const float *src, float min, float max, int len); void ff_vector_clip_int32_neon(int32_t *dst, const int32_t *src, int32_t min, int32_t max, unsigned int len); int32_t ff_scalarproduct_int16_neon(const int16_t *v1, const int16_t *v2, int len); av_cold void ff_audiodsp_init_neon(AudioDSPContext *c) { c->vector_clip_int32 = ff_vector_clip_int32_neon; c->vector_clipf = ff_vector_clipf_neon; c->scalarproduct_int16 = ff_scalarproduct_int16_neon; }