#include "config.h"
#include "libavutil/samplefmt.h"
#define USE_FLOATS 1
#include "mpegaudio.h"
#define SHR(a,b) ((a)*(1.0f/(1<<(b))))
#define FIXR_OLD(a) ((int)((a) * FRAC_ONE + 0.5))
#define FIXR(x) ((float)(x))
#define FIXHR(x) ((float)(x))
#define MULH3(x, y, s) ((s)*(y)*(x))
#define MULLx(x, y, s) ((y)*(x))
#define RENAME(a) a ## _float
#define OUT_FMT AV_SAMPLE_FMT_FLT
#define OUT_FMT_P AV_SAMPLE_FMT_FLTP
#include "mpegaudiodec_template.c"
#if CONFIG_MP1FLOAT_DECODER
AVCodec ff_mp1float_decoder = {
.name = "mp1float",
.long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP1,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.close = decode_close,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec ff_mp2float_decoder = {
.name = "mp2float",
.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP2,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.close = decode_close,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec ff_mp3float_decoder = {
.name = "mp3float",
.long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP3,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.close = decode_close,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec ff_mp3adufloat_decoder = {
.name = "mp3adufloat",
.long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP3ADU,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.close = decode_close,
.decode = decode_frame_adu,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec ff_mp3on4float_decoder = {
.name = "mp3on4float",
.long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP3ON4,
.priv_data_size = sizeof(MP3On4DecodeContext),
.init = decode_init_mp3on4,
.close = decode_close_mp3on4,
.decode = decode_frame_mp3on4,
.capabilities = CODEC_CAP_DR1,
.flush = flush_mp3on4,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_NONE },
};
#endif